genshin_panel
Version:
genshin panel calculator
23 lines (22 loc) • 771 B
TypeScript
import Attribute from "../../attribute/attribute";
import { SecondaryTagName } from "../../common/type";
import Character from "../character/character";
export default class Weapon {
name: string;
eng: string;
star: number;
ascend: boolean;
level: number;
refine: number;
effect: ((attribute: Attribute, character?: Character) => void) | null;
args: any;
baseAtk: number;
secondary: {
name: SecondaryTagName;
value: number;
} | null;
constructor(name: string, level: number, ascend: boolean, refine: number, args?: any);
applyPrimary(attribute: Attribute): void;
applySecondary(attribute: Attribute): void;
applyEffect(attribute: Attribute, character?: Character): void;
}