genshin-manager
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62 lines (61 loc) • 2.81 kB
JavaScript
;
var _a;
Object.defineProperty(exports, "__esModule", { value: true });
exports.WeaponAscension = void 0;
const Client_1 = require("../../client/Client");
const OutOfRangeError_1 = require("../../errors/OutOfRangeError");
const StatProperty_1 = require("../../models/StatProperty");
/**
* Class of weapon ascension
*/
class WeaponAscension {
/**
* Create a weapon ascension
* @param weaponId Weapon ID
* @param promoteLevel Weapon promote level (0-6). Default: 0
*/
constructor(weaponId, promoteLevel = 0) {
var _b;
this.id = weaponId;
this.promoteLevel = promoteLevel;
const maxPromoteLevel = _a.getMaxPromoteLevelByWeaponId(this.id);
if (this.promoteLevel < 0 || this.promoteLevel > maxPromoteLevel) {
throw new OutOfRangeError_1.OutOfRangeError('promoteLevel', this.promoteLevel, 0, maxPromoteLevel);
}
const weaponJson = Client_1.Client._getJsonFromCachedExcelBinOutput('WeaponExcelConfigData', this.id);
const weaponPromoteJson = Client_1.Client._getJsonFromCachedExcelBinOutput('WeaponPromoteExcelConfigData', weaponJson.weaponPromoteId)[this.promoteLevel];
this.costItems = weaponPromoteJson.costItems
.map((costItem) => {
return {
id: costItem.id,
count: costItem.count,
};
})
.filter((costItem) => costItem.id !== undefined && costItem.count !== undefined);
this.costMora = (_b = weaponPromoteJson.coinCost) !== null && _b !== void 0 ? _b : 0;
this.addProps = weaponPromoteJson.addProps
.filter((addProp) => addProp.propType !== undefined &&
addProp.propType !== 'FIGHT_PROP_NONE' &&
addProp.value !== undefined)
.map((addProp) => {
var _b;
return new StatProperty_1.StatProperty(addProp.propType, ((_b = addProp.value) !== null && _b !== void 0 ? _b : 0));
});
this.unlockMaxLevel = weaponPromoteJson.unlockMaxLevel;
}
/**
* Get max promote level by weapon ID
* @param weaponId Weapon ID
* @returns Max promote level
*/
static getMaxPromoteLevelByWeaponId(weaponId) {
const weaponJson = Client_1.Client._getJsonFromCachedExcelBinOutput('WeaponExcelConfigData', weaponId);
const weaponPromoteJson = Client_1.Client._getJsonFromCachedExcelBinOutput('WeaponPromoteExcelConfigData', weaponJson.weaponPromoteId);
return Math.max(...Object.values(weaponPromoteJson).map((promote) => { var _b; return ((_b = promote.promoteLevel) !== null && _b !== void 0 ? _b : 0); }));
}
}
exports.WeaponAscension = WeaponAscension;
_a = WeaponAscension;
(() => {
Client_1.Client._addExcelBinOutputKeyFromClassPrototype(_a.prototype);
})();