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genshin-manager

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"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.AudioAssets = void 0; const fs_1 = __importDefault(require("fs")); const fsPromises = __importStar(require("fs/promises")); const path_1 = __importDefault(require("path")); const promises_1 = require("stream/promises"); const AudioNotFoundError_1 = require("../../errors/AudioNotFoundError"); const ReadableStreamWrapper_1 = require("../../utils/ReadableStreamWrapper"); /** * Class for compiling information about audio */ class AudioAssets { /** * Classes for handling audios * @param name Audio name * @param cv Audio cv * @param characterId Character ID */ constructor(name, cv, characterId) { var _a; this.name = name; this.cv = cv; this.characterId = characterId; this.audioBaseURL = (_a = Object.keys(AudioAssets.audioBaseURLByRegex).find((url) => AudioAssets.audioBaseURLByRegex[url].some((regex) => regex.test(name)))) !== null && _a !== void 0 ? _a : AudioAssets.defaultAudioBaseURL; const cvPath = cv === undefined ? '' : `/${cv}`; const characterIdPath = characterId === undefined ? '' : `/${characterId}`; this.url = name === '' ? '' : `${this.audioBaseURL}${cvPath}${characterIdPath}/${name}.ogg`; this.mihoyoURL = name === '' ? '' : `${AudioAssets.AUDIO_BASE_URL_MIHOYO}${cvPath}${characterIdPath}/${name}.ogg`; } /** * Classes for handling audios * @param option Client option */ static deploy(option) { this.fetchOption = option.fetchOption; this.audioBaseURLByRegex = option.audioBaseURLByRegex; this.defaultAudioBaseURL = option.defaultAudioBaseURL; this.autoCacheAudio = option.autoCacheAudio; this.audioFolderPath = path_1.default.resolve(option.assetCacheFolderPath, 'Audios'); if (!fs_1.default.existsSync(this.audioFolderPath)) fs_1.default.mkdirSync(this.audioFolderPath); } /** * Fetch audio buffer * @returns Audio buffer */ fetchBuffer() { return __awaiter(this, void 0, void 0, function* () { if (!this.url) throw new AudioNotFoundError_1.AudioNotFoundError(this.name, this.url); const cvPaths = []; if (this.cv !== undefined) cvPaths.push(this.cv); if (this.characterId !== undefined) cvPaths.push(`${this.characterId}`); const audioCachePath = path_1.default.resolve(AudioAssets.audioFolderPath, ...cvPaths, `${this.name}.ogg`); if (fs_1.default.existsSync(audioCachePath) && !this.isOGGCorrupted(audioCachePath)) { return yield fsPromises.readFile(audioCachePath); } else { const res = yield fetch(this.url, AudioAssets.fetchOption); if (!res.ok || !res.body) throw new AudioNotFoundError_1.AudioNotFoundError(this.name, this.url); const arrayBuffer = yield res.arrayBuffer(); const data = Buffer.from(arrayBuffer); if (AudioAssets.autoCacheAudio) { fs_1.default.mkdirSync(path_1.default.dirname(audioCachePath), { recursive: true }); yield fsPromises.writeFile(audioCachePath, data, { flag: 'w' }); } return data; } }); } /** * Fetch audio stream * @param highWaterMark HighWaterMark * @returns Audio stream */ fetchStream(highWaterMark) { return __awaiter(this, void 0, void 0, function* () { if (!this.url) throw new AudioNotFoundError_1.AudioNotFoundError(this.name, this.url); const cvPaths = []; if (this.cv !== undefined) cvPaths.push(this.cv); if (this.characterId !== undefined) cvPaths.push(`${this.characterId}`); const audioCachePath = path_1.default.resolve(AudioAssets.audioFolderPath, ...cvPaths, `${this.name}.ogg`); if (fs_1.default.existsSync(audioCachePath) && !this.isOGGCorrupted(audioCachePath)) { return fs_1.default.createReadStream(audioCachePath, { highWaterMark: highWaterMark, }); } else { const res = yield fetch(this.url, AudioAssets.fetchOption); if (!res.ok || !res.body) throw new AudioNotFoundError_1.AudioNotFoundError(this.name, this.url); if (AudioAssets.autoCacheAudio) { fs_1.default.mkdirSync(path_1.default.dirname(audioCachePath), { recursive: true }); const fsWriteStream = fs_1.default.createWriteStream(audioCachePath, { highWaterMark: highWaterMark, }); yield (0, promises_1.pipeline)(new ReadableStreamWrapper_1.ReadableStreamWrapper(res.body.getReader()), fsWriteStream); } return fs_1.default.createReadStream(audioCachePath, { highWaterMark: highWaterMark, }); } }); } /** * Check if the OGG file is corrupted * @warning This function is not perfect, it may not be able to detect all corrupted OGG files. because it only checks the last OggS header. * @param filePath File path * @returns is OGG file corrupted */ isOGGCorrupted(filePath) { const data = fs_1.default.readFileSync(filePath); // There is no footer in the ogg file, so all the data has to be read in. const lastIndex = data.lastIndexOf('OggS'); if (lastIndex !== -1) { const headerType = data.readUInt8(lastIndex + 5); if (headerType === 4) return false; else return true; } else { return true; } } } exports.AudioAssets = AudioAssets; /** * Audio base URL of mihoyo */ AudioAssets.AUDIO_BASE_URL_MIHOYO = 'https://upload-os-bbs.mihoyo.com/game_record/genshin';