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genshin-manager

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import { ExcelBinOutputs, TextMapLanguage } from '../types'; /** * Error thrown when the assets are not found */ export declare class AssetsNotFoundError extends Error { readonly id: string | number | undefined; readonly key: keyof (typeof ExcelBinOutputs & typeof TextMapLanguage); readonly name: string; /** * Create a AssetsNotFoundError * @param key Key of assets * @param id ID of the specified asset */ constructor(key: keyof (typeof ExcelBinOutputs & typeof TextMapLanguage), id?: string | number); }