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gbx

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a slim, fast and easy to set up Gamebox (GBX) parser written in TypeScript

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import { DataStream } from './Handlers'; interface GBXReaderOptions { classId: number; stream?: DataStream; headerChunks?: IHeaderChunks[]; } export declare class GBXReader<NodeType> { options: GBXReaderOptions; private current?; private fullChunkId; private versions; private unknowns; constructor(options: GBXReaderOptions); protected readVersion(version: number): number; protected readUnknown<T>(unknown: T): T; /** * Reads a node. */ readNode(): NodeType; /** * Check if the chunk is supported and process it. * @param fullChunkId The full chunk ID. * @returns A boolean indicating if the chunk is supported. */ readChunk(fullChunkId: number, isHeaderChunk?: boolean, length?: number): boolean; /** * Reads a header chunk. */ readHeaderChunk(classId: number): NodeType; } export {};