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gaunt-sloth-assistant

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import type { Message } from '#src/modules/types.js'; import { GthConfig } from '#src/config.js'; import { BaseCheckpointSaver } from '@langchain/langgraph'; import { GthAgentInterface, GthCommand } from '#src/core/types.js'; import { StatusUpdateCallback } from '#src/core/GthLangChainAgent.js'; /** * Agent simplifies interaction with LLM and reduces it to calling a few methods * {@link GthAgentRunner#init} and {@link GthAgentRunner#processMessages}. */ export declare class GthAgentRunner { private statusUpdate; private agent; private config; private runConfig; constructor(statusUpdate: StatusUpdateCallback); /** * Init is split into a separate method. This may create a number of connections, * and we'd better have an instance by that moment, for the case things will go wrong, * so we can wrap init into try-catch and then call {@link #cleanup} within finally. */ init(command: GthCommand | undefined, configIn: GthConfig, checkpointSaver?: BaseCheckpointSaver | undefined): Promise<void>; /** * processMessages deals with both streaming and non-streaming approaches. */ processMessages(messages: Message[]): Promise<string>; getAgent(): GthAgentInterface | null; cleanup(): Promise<void>; }