UNPKG

gamify-ui-core

Version:

🚀 The ultimate gamification engine for modern web applications. Framework-agnostic, real-time leaderboards, custom rule engine, streaks, missions, and AI-powered features.

56 lines • 1.28 kB
import { GameRule, GameEvent } from '../types'; /** * Manages game rules and their evaluation */ export declare class RuleEngine { private readonly rules; /** * Add a new rule to the engine */ addRule(rule: GameRule): void; /** * Remove a rule from the engine */ removeRule(ruleId: string): boolean; /** * Get all rules */ getRules(): GameRule[]; /** * Get rules that are applicable to a specific event */ getApplicableRules(event: GameEvent): GameRule[]; /** * Get rules by event type */ getRulesByEventType(eventType: string): GameRule[]; /** * Enable a rule */ enableRule(ruleId: string): boolean; /** * Disable a rule */ disableRule(ruleId: string): boolean; /** * Update rule priority */ updateRulePriority(ruleId: string, priority: number): boolean; /** * Get rule by ID */ getRule(ruleId: string): GameRule | undefined; /** * Check if a rule exists */ hasRule(ruleId: string): boolean; /** * Get total number of rules */ getRuleCount(): number; /** * Get number of enabled rules */ getEnabledRuleCount(): number; } //# sourceMappingURL=RuleEngine.d.ts.map