gamesocket.io
Version:
Simple event-oriented API for uWebSocket.js
13 lines (12 loc) • 414 B
TypeScript
import { EventManager, Namespace } from '../io'
export declare class NmspManager {
private static _spaces
private static _managers
static get(name: string): Namespace
static get managers(): Map<string, EventManager>
static get spaces(): Generator<Namespace | undefined, void, unknown>
private static has
private static setManager
private static setNamespace
}
//# sourceMappingURL=Manager.d.ts.map