gamerocket
Version:
Gamerocket NodeJS Client Library
34 lines (22 loc) • 1.04 kB
JavaScript
(function() {
var Config, Game, GameGateway, Gateway,
__hasProp = {}.hasOwnProperty,
__extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };
Gateway = require("./gateway").Gateway;
Game = require("./game").Game;
Config = require("./config").Config;
GameGateway = (function(_super) {
__extends(GameGateway, _super);
function GameGateway(gateway) {
this.gateway = gateway;
}
GameGateway.prototype.find = function(id, callback) {
return this.gateway.http.get("/games/" + id, this.responseHandlerGame(callback));
};
GameGateway.prototype.responseHandler = function(callback) {
return this.createResponseHandlerGame("game", Game, callback);
};
return GameGateway;
})(Gateway);
exports.GameGateway = GameGateway;
}).call(this);