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gamelet-pixui-frame

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pixui开发者框架

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"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || (function () { var ownKeys = function(o) { ownKeys = Object.getOwnPropertyNames || function (o) { var ar = []; for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k; return ar; }; return ownKeys(o); }; return function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]); __setModuleDefault(result, mod); return result; }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.postMessage = postMessage; exports.addEventListener = addEventListener; exports.removeEventListener = removeEventListener; exports.doBuffer = doBuffer; var global_data_1 = require("../../global_data"); var AW = __importStar(require("../../impl/jssdkimpl/appwindowimpl/presetdata_mgr")); // import * as PR from '../../impl/jssdkimpl/preprocessorimpl/presetdata_mgr'; var ext_wrapper = __importStar(require("../wrappers/external_interface_wrapper")); // external is only avaliable on unity and unreal for now. function postMessage(msg) { // if (GameletAPI.getRuntimeEnv() != "jssdk-appwindow") { if (global_data_1.GlobalData.runtimeEnv != "jssdk-appwindow") { return; } if (AW.PresetDataMgr.getInstance().getEnv().isNano) { // do noting, no one is listening nano sdk page's message event } else { ext_wrapper.postMessage(msg); } } function addEventListener(msg, handler) { // if (GameletAPI.getRuntimeEnv() != "jssdk-appwindow") { if (global_data_1.GlobalData.runtimeEnv != "jssdk-appwindow") { return; } if (AW.PresetDataMgr.getInstance().getEnv().isNano) { // do noting, no one is listening nano sdk page's message event } else { ext_wrapper.addEventListener(msg, handler); } } function removeEventListener(msg, handler) { // if (GameletAPI.getRuntimeEnv() != "jssdk-appwindow") { if (global_data_1.GlobalData.runtimeEnv != "jssdk-appwindow") { return; } if (AW.PresetDataMgr.getInstance().getEnv().isNano) { // do noting, no one is listening nano sdk page's message event } else { ext_wrapper.removeEventListener(msg, handler); } } function doBuffer(data, name, isModule) { return ext_wrapper.doBuffer(data, name, isModule); } //# sourceMappingURL=external.js.map