gamelet-pixui-frame
Version:
pixui开发者框架
493 lines • 24.2 kB
JavaScript
"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
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return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
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if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
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} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
if (ar || !(i in from)) {
if (!ar) ar = Array.prototype.slice.call(from, 0, i);
ar[i] = from[i];
}
}
return to.concat(ar || Array.prototype.slice.call(from));
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.UnityGameletAPI = exports.UnityGameletAPIImpl = void 0;
var unityrpc_mgr_1 = require("./unityrpc_mgr");
var local_dispatcher_1 = require("../../utilities/local_dispatcher");
var utilities_1 = require("../../utilities/utilities");
var unitytools_1 = require("./unitytools");
var global_data_1 = require("../../global_data");
var logger_1 = require("./logger");
var faas_tdm_reporter_1 = require("../../utilities/faas_tdm_reporter");
var UnityGameletAPIImpl = /** @class */ (function () {
function UnityGameletAPIImpl() {
var _this = this;
this.dispatchEvent = function (evt) {
var args = [];
for (var _i = 1; _i < arguments.length; _i++) {
args[_i - 1] = arguments[_i];
}
unityrpc_mgr_1.UnityGameletAdapter.callLua.apply(unityrpc_mgr_1.UnityGameletAdapter, __spreadArray(["EventDispatcher.DispatchEvent", evt], args, false));
};
global_data_1.GlobalData.runtimeEnv = "unity";
local_dispatcher_1.LocalDispatcher.getInstance().init();
var sdk_info = unitytools_1.UnityTools.getQueryParam("_sdk_info");
if (sdk_info === "openplatform_unity") {
//确保是在untiy中才加appid头
if (typeof gamelet == 'object' && (typeof gamelet.appId == 'number' || typeof gamelet.appId == 'string')) {
(0, logger_1.loggerInit)(gamelet.appId);
}
addEventListener("error", function (event) {
var e = event;
_this.reportJSExceptionStringToTDM("AppPage Error: + ".concat(e.filename, " ").concat(e.lineno, " ").concat(e.colno, " \nmessage: ").concat(e.message));
});
}
}
UnityGameletAPIImpl.prototype.canUsePlatformAPI = function () {
var isInPixUI = window.navigator.userAgent.search('PixUI') >= 0;
var sdk_info = unitytools_1.UnityTools.getQueryParam("_sdk_info");
if (sdk_info === "openplatform_unity" && isInPixUI) {
return true;
}
return true;
};
UnityGameletAPIImpl.prototype.getRuntimeEnv = function () {
return global_data_1.GlobalData.runtimeEnv;
};
UnityGameletAPIImpl.prototype.genAppScopeEventName = function (evt) {
return "";
};
UnityGameletAPIImpl.prototype.getAppID = function () {
return gamelet.appId;
};
UnityGameletAPIImpl.prototype.getAppKey = function () {
return gamelet.appKey;
};
UnityGameletAPIImpl.prototype.getAppName = function () {
return gamelet.appName;
};
UnityGameletAPIImpl.prototype.getAppVersion = function () {
return gamelet.appVersion;
};
UnityGameletAPIImpl.prototype.queryAppStatus = function (appID) {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
return [2 /*return*/, Promise.resolve({})];
});
});
};
UnityGameletAPIImpl.prototype.getAppEntranceConfig = function (key) {
if (gamelet.entranceConfig != undefined) {
try {
var entranceObj = JSON.parse(gamelet.entranceConfig);
return entranceObj[key];
}
catch (e) {
return undefined;
}
}
return undefined;
};
UnityGameletAPIImpl.prototype.getOpenArgs = function () {
return gamelet.openMessage;
};
UnityGameletAPIImpl.prototype.getIsProductEnvironment = function () {
return gamelet.isProductEnv;
};
UnityGameletAPIImpl.prototype.getIsHitBackendWhitelist = function () {
if (gamelet.isApplicationDebug) {
return gamelet.isApplicationDebug;
}
return false;
};
UnityGameletAPIImpl.prototype.getIsSupportCallbroker = function () {
return this.canUsePlatformAPI();
};
UnityGameletAPIImpl.prototype.getPlatformDesc = function () {
if (window['platform'] && typeof window['platform'] == 'string') {
return window['platform'];
}
return "unknown";
};
UnityGameletAPIImpl.prototype.getEntryInfo = function () {
return 'unity';
};
UnityGameletAPIImpl.prototype.getFaasAddr = function () {
return gamelet.faasAddress ? gamelet.faasAddress : "";
};
UnityGameletAPIImpl.prototype.getUserData = function () {
return __awaiter(this, void 0, void 0, function () {
var udObject;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.GetUserDataTable")];
case 1:
udObject = _a.sent();
return [2 /*return*/, udObject];
}
});
});
};
UnityGameletAPIImpl.prototype.refreshUserDataTokens = function () {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
return [2 /*return*/, unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.RefreshUserDataTokens")];
});
});
};
UnityGameletAPIImpl.prototype.reportJSExceptionStringToTDM = function (content) {
unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.ReportJSExceptionToTdm", content, gamelet.appId, gamelet.appKey);
};
UnityGameletAPIImpl.prototype.reportStringToTDM = function (content, tag) {
unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.ReportToTdm", content, tag, 2, gamelet.appId, gamelet.appKey);
};
UnityGameletAPIImpl.prototype.reportNumberToTDM = function (tag) {
unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.ReportToTdm", "", tag, 0, gamelet.appId, gamelet.appKey);
};
UnityGameletAPIImpl.prototype.faasReportStringToTDM = function (content, tag) {
return __awaiter(this, void 0, void 0, function () {
var ud;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this.getUserData()];
case 1:
ud = _a.sent();
return [2 /*return*/, (0, faas_tdm_reporter_1.FaasReportToTdm)(content, tag, 2, this.getAppID(), "index", this.getAppVersion(), ud, this.getIsProductEnvironment())];
}
});
});
};
UnityGameletAPIImpl.prototype.faasReportNumberToTDM = function (tag) {
return __awaiter(this, void 0, void 0, function () {
var ud;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this.getUserData()];
case 1:
ud = _a.sent();
return [2 /*return*/, (0, faas_tdm_reporter_1.FaasReportToTdm)("", tag, 0, this.getAppID(), "index", this.getAppVersion(), ud, this.getIsProductEnvironment())];
}
});
});
};
UnityGameletAPIImpl.prototype.setDataStash = function (dataKey, dataValue) {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.SetDataStash", gamelet.appId, gamelet.appKey, dataKey, dataValue)];
case 1:
_a.sent();
return [2 /*return*/];
}
});
});
};
UnityGameletAPIImpl.prototype.getDataStash = function (dataKey) {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.GetDataStash", gamelet.appId, dataKey)];
case 1: return [2 /*return*/, _a.sent()];
}
});
});
};
UnityGameletAPIImpl.prototype.clearDataStash = function () {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.ClearDataStash", gamelet.appId, gamelet.appKey)];
case 1:
_a.sent();
return [2 /*return*/];
}
});
});
};
UnityGameletAPIImpl.prototype.writeCookie = function (customerName, content) {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.WriteCookie", customerName + "_" + this.getAppID(), content)];
case 1:
_a.sent();
return [2 /*return*/];
}
});
});
};
UnityGameletAPIImpl.prototype.writeRoleCookie = function (customerName, content) {
return __awaiter(this, void 0, void 0, function () {
var ud, openid, roleid, k;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this.getUserData()];
case 1:
ud = _a.sent();
openid = ud.sOpenId || ud.openID || "";
roleid = ud.sRoleId || ud.roleID || "";
k = customerName + openid + roleid;
return [4 /*yield*/, unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.WriteCookie", k + "_" + this.getAppID(), content)];
case 2:
_a.sent();
return [2 /*return*/];
}
});
});
};
UnityGameletAPIImpl.prototype.readCookie = function (customerName) {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.ReadCookie", customerName + "_" + this.getAppID())];
case 1: return [2 /*return*/, _a.sent()];
}
});
});
};
UnityGameletAPIImpl.prototype.readRoleCookie = function (customerName) {
return __awaiter(this, void 0, void 0, function () {
var ud, openid, roleid, k;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this.getUserData()];
case 1:
ud = _a.sent();
openid = ud.sOpenId || ud.openID || "";
roleid = ud.sRoleId || ud.roleID || "";
k = customerName + openid + roleid;
return [4 /*yield*/, unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.ReadCookie", k + "_" + this.getAppID())];
case 2: return [2 /*return*/, _a.sent()];
}
});
});
};
UnityGameletAPIImpl.prototype.deleteCookie = function (customerName) {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
console.error("PandoraUnitySDK \u4E2D\u4E0D\u8981\u8C03\u7528deleteCookie | key:".concat(customerName));
return [2 /*return*/, Promise.reject('not support')];
});
});
};
UnityGameletAPIImpl.prototype.addOnGameCommandListener = function (func) {
var eventKey = "BROADCAST_MSG_FROM_GAME";
this.addEventListener(eventKey, func);
};
UnityGameletAPIImpl.prototype.removeOnGameCommandListener = function (func) {
var eventKey = "BROADCAST_MSG_FROM_GAME";
this.removeEventListener(eventKey, func);
};
UnityGameletAPIImpl.prototype.addOnSrvPushDataListener = function (func) {
var eventKey = "PUSH_TO_APP_" + this.getAppID();
this.addEventListener(eventKey, func);
};
UnityGameletAPIImpl.prototype.removeOnSrvPushDataListener = function (func) {
var eventKey = "PUSH_TO_APP_" + this.getAppID();
this.removeEventListener(eventKey, func);
};
UnityGameletAPIImpl.prototype.addEventListener = function (evt, func) {
unityrpc_mgr_1.UnityGameletAdapter.callLua("EventDispatcher.AddEventListener", evt, func);
};
UnityGameletAPIImpl.prototype.removeEventListener = function (evt, func) {
unityrpc_mgr_1.UnityGameletAdapter.callLua("EventDispatcher.RemoveEventListener", evt, func);
};
UnityGameletAPIImpl.prototype.addLocalEventListener = function (evt, func) {
local_dispatcher_1.LocalDispatcher.getInstance().add(evt, func);
};
UnityGameletAPIImpl.prototype.removeLocalEventListener = function (evt, func) {
local_dispatcher_1.LocalDispatcher.getInstance().remove(evt, func);
};
UnityGameletAPIImpl.prototype.dispatchLocalEvent = function (evt) {
var _a;
var args = [];
for (var _i = 1; _i < arguments.length; _i++) {
args[_i - 1] = arguments[_i];
}
(_a = local_dispatcher_1.LocalDispatcher.getInstance()).dispatch.apply(_a, __spreadArray([evt], args, false));
};
UnityGameletAPIImpl.prototype.callGame = function (jsonStr) {
unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.CallGame", jsonStr);
};
UnityGameletAPIImpl.prototype.open = function (appID, features) {
features = features || {};
var openMsgObject = {
type: "open",
appId: String(appID),
appPage: features["appPage"] || "index",
appName: features["appName"] || "",
};
for (var key in features) {
if (Object.prototype.hasOwnProperty.call(features, key)) {
openMsgObject[key] = features[key];
}
}
this.dispatchEvent("PIXUI_COMMAND_FROM_JS", JSON.stringify(openMsgObject));
};
UnityGameletAPIImpl.prototype.close = function (appID, features) {
if (appID == undefined || appID == this.getAppID()) {
window.close();
return;
}
features = features || {};
var openMsgObject = {
type: "close",
appId: String(appID),
appPage: features["appPage"] || "index",
};
for (var key in features) {
if (Object.prototype.hasOwnProperty.call(features, key)) {
openMsgObject[key] = features[key];
}
}
this.dispatchEvent("PIXUI_COMMAND_FROM_JS", JSON.stringify(openMsgObject));
};
UnityGameletAPIImpl.prototype.reportStats = function (userdata, iModule, iChannelId, iType, iActId, iJumpType, sJumpUrl, sRecommendId, sChangjingId, iGoodsId, iCountId, iFee, iActStyle, iFlowId, sExtendList) {
unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.OpenPlatformReportStats", iModule, iChannelId, iType, iActId, iJumpType, sJumpUrl, sRecommendId, sChangjingId, iGoodsId, iCountId, iFee, "openplat", iActStyle, iFlowId, sExtendList);
};
UnityGameletAPIImpl.prototype.callApplicationBroker = function (commandId, subCommandId, requestBodyObject, callback) {
return unityrpc_mgr_1.UnityGameletAdapter.callLua("Common.CallApplicationBroker", commandId, subCommandId, this.getAppID(), this.getAppKey(), requestBodyObject, callback);
};
UnityGameletAPIImpl.prototype.gameCustomFunction = function (functionName) {
var args = [];
for (var _i = 1; _i < arguments.length; _i++) {
args[_i - 1] = arguments[_i];
}
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, unityrpc_mgr_1.UnityGameletAdapter.callLua.apply(unityrpc_mgr_1.UnityGameletAdapter, __spreadArray([functionName], args, false))];
case 1: return [2 /*return*/, _a.sent()];
}
});
});
};
UnityGameletAPIImpl.prototype.setGameletAppEnv = function (appInfo, _isProductEnvironment) {
return __awaiter(this, void 0, void 0, function () {
var appID, appName, appVersion, appKey, isProductEnvironment, _a;
return __generator(this, function (_b) {
switch (_b.label) {
case 0:
appID = parseInt(appInfo['appID'] || appInfo['appId']) || -1;
appName = appInfo['appName'] != undefined ? appInfo['appName'] : '';
appVersion = appInfo['appVersion'] != undefined ? appInfo['appVersion'] : '';
appKey = appInfo['appKey'] != undefined ? appInfo['appKey'] : '';
if (!(_isProductEnvironment != undefined)) return [3 /*break*/, 1];
_a = _isProductEnvironment;
return [3 /*break*/, 3];
case 1: return [4 /*yield*/, this.gameCustomFunction('Common.IsProductEnvironment')];
case 2:
_a = _b.sent();
_b.label = 3;
case 3:
isProductEnvironment = _a;
if (appID < 0 && !appName) {
return [2 /*return*/];
}
if (!(appID > 0 && !appName)) return [3 /*break*/, 5];
return [4 /*yield*/, this.gameCustomFunction('PxFrame.GetAppNameByAppId', appID)];
case 4:
appName = _b.sent();
_b.label = 5;
case 5:
if (!(appName && appID < 0)) return [3 /*break*/, 7];
return [4 /*yield*/, this.gameCustomFunction('PxFrame.GetAppIdByAppName', appName)];
case 6:
appID = _b.sent();
_b.label = 7;
case 7:
if (!!appVersion) return [3 /*break*/, 9];
return [4 /*yield*/, this.gameCustomFunction('Common.GetAppVersion', appID)];
case 8:
appVersion = _b.sent();
_b.label = 9;
case 9:
if (!!appKey) return [3 /*break*/, 11];
return [4 /*yield*/, this.gameCustomFunction('CSharpInterface.GetAppKey', appID)];
case 10:
appKey = _b.sent();
_b.label = 11;
case 11:
globalThis.gamelet = {
appId: appID,
appName: appName,
appKey: appKey,
appVersion: appVersion,
isProductEnv: isProductEnvironment
};
(0, logger_1.loggerInit)(gamelet.appId);
return [2 /*return*/];
}
});
});
};
UnityGameletAPIImpl.prototype.reportStatsV2 = function (iType, iChangjingId, iGoodsId, iCountId, iFee, iFlowId, extendList, appId) {
console.error("PandoraUnitySDK \u4E2D\u4E0D\u8981\u8C03\u7528reportStatsV2 | iType:".concat(iType));
};
UnityGameletAPIImpl.prototype.reportMonitorV2 = function (tag, content, itype) {
console.error("PandoraUnitySDK \u4E2D\u4E0D\u8981\u8C03\u7528reportMonitorV2 | tag:".concat(tag, ", content:").concat(content));
};
UnityGameletAPIImpl.prototype.cacheAsset = function (url, callback) { };
UnityGameletAPIImpl.prototype.isAssetCached = function (url) {
return new Promise(function (resolve, reject) {
resolve(false);
});
};
UnityGameletAPIImpl.prototype.getAssetCachePath = function (url) {
return new Promise(function (resolve, reject) {
resolve('');
});
};
UnityGameletAPIImpl.prototype.storeAsset = function (url, callback) { };
UnityGameletAPIImpl.prototype.isAssetStored = function (url) {
return new Promise(function (resolve, reject) {
resolve(false);
});
};
UnityGameletAPIImpl.prototype.getAssetStorePath = function (url) {
return new Promise(function (resolve, reject) {
resolve('');
});
};
UnityGameletAPIImpl.prototype.getJSSDKVersion = function () {
return '';
};
return UnityGameletAPIImpl;
}());
exports.UnityGameletAPIImpl = UnityGameletAPIImpl;
exports.UnityGameletAPI = (0, utilities_1.singleton)(UnityGameletAPIImpl);
//# sourceMappingURL=unitygameletapi.js.map