gamelet-pixui-frame
Version:
pixui开发者框架
134 lines • 4.66 kB
JavaScript
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
var ownKeys = function(o) {
ownKeys = Object.getOwnPropertyNames || function (o) {
var ar = [];
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
return ar;
};
return ownKeys(o);
};
return function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
__setModuleDefault(result, mod);
return result;
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.CMDMgr = void 0;
var ext = __importStar(require("../../../system/exports/external"));
var presetdata_mgr_1 = require("./presetdata_mgr");
var utilities_1 = require("../../../utilities/utilities");
var ecmd_1 = require("../../../enums/ecmd");
var win = __importStar(require("../../../system/exports/window"));
var CMDMgrImpl = /** @class */ (function () {
function CMDMgrImpl() {
this.handlers = new Map();
this.cmdReceiver = undefined;
this.setupCMDRouter();
}
CMDMgrImpl.prototype.init = function () {
};
CMDMgrImpl.prototype.setupCMDRouter = function () {
var inst = this;
if (this.cmdReceiver == undefined) {
this.cmdReceiver = function (evt) {
inst.onCMD(evt.data, win.getEvtSourceID(evt));
};
if (presetdata_mgr_1.PresetDataMgr.getInstance().getEnv().isNano) {
window.addEventListener('message', this.cmdReceiver);
}
else {
ext.addEventListener('message', this.cmdReceiver);
}
}
};
CMDMgrImpl.prototype.onCMD = function (cmd, from) {
if (cmd == "") {
return;
}
var jsonObj = undefined;
try {
jsonObj = JSON.parse(cmd);
}
catch (err) {
return;
}
if (jsonObj == undefined) {
return;
}
var cmdObj = jsonObj;
if (cmdObj == undefined) {
return;
}
this.routeCMD(cmdObj, from);
};
CMDMgrImpl.prototype.routeCMD = function (cmd, from) {
var func = this.handlers.get(cmd.cmd);
if (func == undefined) {
return;
}
func(cmd, from);
};
CMDMgrImpl.prototype.regCMDHandler = function (cmd, handler) {
if (this.handlers.has(cmd)) {
console.warn("cmd ->(".concat(cmd, ")<- owns a handler already"));
return;
}
this.handlers.set(cmd, handler);
};
CMDMgrImpl.prototype.unregCMDHandler = function (cmd) {
if (!this.handlers.has(cmd)) {
return;
}
this.handlers.delete(cmd);
};
CMDMgrImpl.prototype.clear = function () {
this.handlers.clear();
};
CMDMgrImpl.prototype.postMessageToSDK = function (msg) {
// console.log(`posting message to sdk, content: ${msg}`);
if (presetdata_mgr_1.PresetDataMgr.getInstance().getEnv().isNano) {
win.postMessage(msg, win.getOpenerID());
}
else {
ext.postMessage(msg);
}
};
CMDMgrImpl.prototype.callGame = function (cmd) {
var cmdobj = {
"cmd": ecmd_1.ECMD.W2S_SEND_MSG_TO_GAME,
"args": cmd
};
this.postMessageToSDK(JSON.stringify(cmdobj));
};
CMDMgrImpl.prototype.sendMsgToWindow = function (winID, msg) {
var cmdobj = {
"cmd": ecmd_1.ECMD.W2S_SEND_MSG_TO_WINDOW,
"toWindowID": winID,
"args": msg
};
this.postMessageToSDK(JSON.stringify(cmdobj));
};
return CMDMgrImpl;
}());
exports.CMDMgr = (0, utilities_1.singleton)(CMDMgrImpl);
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