gamelet-pixui-frame
Version:
pixui开发者框架
13 lines • 795 B
JavaScript
;
// disposable func, 一次性回调,调完即丢弃,如callbroker回调
// non-disposable func, 非一次性回调,多次使用,如Dispatcher的监听函数
Object.defineProperty(exports, "__esModule", { value: true });
exports.ERPC_FUNC_ARG_OPCODE = void 0;
var ERPC_FUNC_ARG_OPCODE;
(function (ERPC_FUNC_ARG_OPCODE) {
ERPC_FUNC_ARG_OPCODE[ERPC_FUNC_ARG_OPCODE["ADD_DISOPSABLE_FUNC"] = 0] = "ADD_DISOPSABLE_FUNC";
ERPC_FUNC_ARG_OPCODE[ERPC_FUNC_ARG_OPCODE["ADD_NONDISOPSABLE_FUNC"] = 1] = "ADD_NONDISOPSABLE_FUNC";
ERPC_FUNC_ARG_OPCODE[ERPC_FUNC_ARG_OPCODE["REMOVE_NONDISPOSABLE_FUNC"] = 2] = "REMOVE_NONDISPOSABLE_FUNC";
})(ERPC_FUNC_ARG_OPCODE || (exports.ERPC_FUNC_ARG_OPCODE = ERPC_FUNC_ARG_OPCODE = {}));
;
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