UNPKG

gamelet-pixui-frame

Version:

pixui开发者框架

24 lines 1.04 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.ECMD = void 0; /* Enum of cmds GAMECMD_ -> commands from game, start from 10001 SDKCMD_ -> commands from SDK core WINCMD_ -> commands from app window, start from 20001 */ var ECMD; (function (ECMD) { ECMD[ECMD["G_SEND_MESSAGE_TO_APP"] = 10001] = "G_SEND_MESSAGE_TO_APP"; ECMD[ECMD["W2S_SEND_MSG_TO_GAME"] = 20001] = "W2S_SEND_MSG_TO_GAME"; ECMD[ECMD["W2S_SEND_MSG_TO_WINDOW"] = 20002] = "W2S_SEND_MSG_TO_WINDOW"; ECMD[ECMD["W2S_RPC_CALL"] = 20003] = "W2S_RPC_CALL"; ECMD[ECMD["W2S_INFORM_CLOSE"] = 20004] = "W2S_INFORM_CLOSE"; ECMD[ECMD["W2S_OPEN_NEW"] = 20005] = "W2S_OPEN_NEW"; ECMD[ECMD["S2W_SEND_MESSAGE_TO_WINDOW"] = 30001] = "S2W_SEND_MESSAGE_TO_WINDOW"; ECMD[ECMD["S2W_RPC_CALL"] = 30002] = "S2W_RPC_CALL"; ECMD[ECMD["S2W_RPC_CALL_RET"] = 30003] = "S2W_RPC_CALL_RET"; ECMD[ECMD["S2W_REQUEST_CLOSE"] = 30004] = "S2W_REQUEST_CLOSE"; })(ECMD || (exports.ECMD = ECMD = {})); ; //# sourceMappingURL=ecmd.js.map