gamelet-pixui-frame
Version:
pixui开发者框架
24 lines • 1.04 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ECMD = void 0;
/*
Enum of cmds
GAMECMD_ -> commands from game, start from 10001
SDKCMD_ -> commands from SDK core
WINCMD_ -> commands from app window, start from 20001
*/
var ECMD;
(function (ECMD) {
ECMD[ECMD["G_SEND_MESSAGE_TO_APP"] = 10001] = "G_SEND_MESSAGE_TO_APP";
ECMD[ECMD["W2S_SEND_MSG_TO_GAME"] = 20001] = "W2S_SEND_MSG_TO_GAME";
ECMD[ECMD["W2S_SEND_MSG_TO_WINDOW"] = 20002] = "W2S_SEND_MSG_TO_WINDOW";
ECMD[ECMD["W2S_RPC_CALL"] = 20003] = "W2S_RPC_CALL";
ECMD[ECMD["W2S_INFORM_CLOSE"] = 20004] = "W2S_INFORM_CLOSE";
ECMD[ECMD["W2S_OPEN_NEW"] = 20005] = "W2S_OPEN_NEW";
ECMD[ECMD["S2W_SEND_MESSAGE_TO_WINDOW"] = 30001] = "S2W_SEND_MESSAGE_TO_WINDOW";
ECMD[ECMD["S2W_RPC_CALL"] = 30002] = "S2W_RPC_CALL";
ECMD[ECMD["S2W_RPC_CALL_RET"] = 30003] = "S2W_RPC_CALL_RET";
ECMD[ECMD["S2W_REQUEST_CLOSE"] = 30004] = "S2W_REQUEST_CLOSE";
})(ECMD || (exports.ECMD = ECMD = {}));
;
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