gamelet-pixui-frame
Version:
pixui开发者框架
25 lines (24 loc) • 1.28 kB
TypeScript
export declare function singleton<T>(impl: new () => T): {
getInstance: () => T;
};
/**
* Uid 的结构是 ID + magic(<100000)
* QJS int 是64位(53有效位),足够用以标识
*/
export declare let generateUID: (magic?: number) => string;
export declare function getQueryParam(key: string): string;
/**
* 获取内部版本号
*/
export declare function getGameletInnerVersion(): string;
/**
* 把version转为数字类型方便对比。特别注意:targetVersion最大支持4位版本号,每一位为最大不超过99
* @param targetVersion 传入的版本号,如 1.0.1.0 , 1.0.1 , 1.1
* @returns 错误时返回 undefined, 正确时转为数字,如 1 00 01 00, 1 00 01 00, 1 01 00 00
*/
export declare function checkVersionToNumber(targetVersion: string): number;
export declare function GenCallApplicationBrokerRequest(subCommandId: number, applicationId: number, appKey: string, appVersion: string, requestbodyProxyDataObject: object, userData: any): {};
export declare function CalculateCallApplicationBrokerSign(headerTable: any, appkey: any): string;
export declare function UserdataComp(ud: any): any;
export declare function arrayBufferToBase64(buffer: ArrayBuffer): string;
export declare function base64ToArrayBuffer(base64: string): ArrayBuffer;