gamejs-lib
Version:
Client-side GameCredits JavaScript library
15 lines (10 loc) • 349 B
JavaScript
// {signature} {pubKey}
const bscript = require('../../script')
function check (script) {
const chunks = bscript.decompile(script)
return chunks.length === 2 &&
bscript.isCanonicalScriptSignature(chunks[0]) &&
bscript.isCanonicalPubKey(chunks[1])
}
check.toJSON = function () { return 'pubKeyHash input' }
module.exports = { check }