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gameguard

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GameGuard is a NodeJS game server that can be used to manage the players connecting to your game, manage rooms and the players in them, and more.

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{ "name": "gameguard", "version": "1.0.0", "description": "GameGuard is a NodeJS game server that can be used to manage the players connecting to your game, manage rooms and the players in them, and more.", "main": "build/index.js", "scripts": { "rm:build": "rm -rf build", "tsc": "npm run rm:build && tsc", "tsc:watch": "npm run rm:build && tsc --watch", "test": "mocha tests/unit/gameguard.test.js", "test:express": "node tests/framework-tests/express/express.test.js", "test:fastify": "node tests/framework-tests/fastify/fastify.test.js", "prepare": "npm run tsc" }, "repository": { "type": "git", "url": "https://github.com/robertcorponoi/gameguard" }, "keywords": [ "game", "server", "player", "players", "room", "rooms", "storage" ], "author": "Robert Corponoi", "license": "MIT", "devDependencies": { "@types/mongoose": "^5.7.36", "@types/ws": "^7.2.6", "chai": "^4.2.0", "express": "^4.17.1", "fastify": "^3.3.0", "fastify-static": "^3.2.0", "gameguard-client": "^0.14.1", "mocha": "^8.1.3", "rollup": "^2.26.10", "sinon": "^9.0.3", "typescript": "^4.0.2" }, "dependencies": { "hypergiant": "^3.1.0", "mongoose": "^5.10.3", "ws": "^7.3.1" } }