gameguard
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GameGuard is a NodeJS game server that can be used to manage the players connecting to your game, manage rooms and the players in them, and more.
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{
"name": "gameguard",
"version": "1.0.0",
"description": "GameGuard is a NodeJS game server that can be used to manage the players connecting to your game, manage rooms and the players in them, and more.",
"main": "build/index.js",
"scripts": {
"rm:build": "rm -rf build",
"tsc": "npm run rm:build && tsc",
"tsc:watch": "npm run rm:build && tsc --watch",
"test": "mocha tests/unit/gameguard.test.js",
"test:express": "node tests/framework-tests/express/express.test.js",
"test:fastify": "node tests/framework-tests/fastify/fastify.test.js",
"prepare": "npm run tsc"
},
"repository": {
"type": "git",
"url": "https://github.com/robertcorponoi/gameguard"
},
"keywords": [
"game",
"server",
"player",
"players",
"room",
"rooms",
"storage"
],
"author": "Robert Corponoi",
"license": "MIT",
"devDependencies": {
"@types/mongoose": "^5.7.36",
"@types/ws": "^7.2.6",
"chai": "^4.2.0",
"express": "^4.17.1",
"fastify": "^3.3.0",
"fastify-static": "^3.2.0",
"gameguard-client": "^0.14.1",
"mocha": "^8.1.3",
"rollup": "^2.26.10",
"sinon": "^9.0.3",
"typescript": "^4.0.2"
},
"dependencies": {
"hypergiant": "^3.1.0",
"mongoose": "^5.10.3",
"ws": "^7.3.1"
}
}