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gameguard

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GameGuard is a NodeJS game server that can be used to manage the players connecting to your game, manage rooms and the players in them, and more.

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'use strict'; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.messageToBuffer = exports.bufferToMessage = void 0; const Message_1 = __importDefault(require("./Message")); /** * Decodes a message from an ArrayBuffer to a message object. * * @param {ArrayBuffer} buffer The arraybuffer to decode. * * @returns {Message} Returns a new message object from the arraybuffer. */ function bufferToMessage(buffer) { const decoder = new TextDecoder('utf8'); const decoded = decoder.decode(buffer); if (!decoded) return new Message_1.default('', ''); const parsed = JSON.parse(decoded); const message = new Message_1.default(parsed.type, parsed.contents); return message; } exports.bufferToMessage = bufferToMessage; /** * Encodes a message from a message object to an ArrayBuffer. * * @param {Message} message The message to encode. * * @returns {ArrayBuffer} Returns the message as an ArrayBuffer. */ function messageToBuffer(message) { const { type, contents } = message; return Buffer.from(JSON.stringify({ type, contents })); } exports.messageToBuffer = messageToBuffer;