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gameguard-client

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The client-side companion to the GameGuard that communicates with the server to manage the player and their data.

19 lines (18 loc) 627 B
/** * The options available for an instance of GameGuardClient and their default values. */ export default class Options { /** * Indicates whether the websocket will connect to the server with a secure connection or not. * * @property {boolean} * * @default false */ useSecure: boolean; /** * @param {Object} options The options passed to GameGuardClient on initialization. * @param {boolean} [options.useSecure=false] Indicates whether the websocket will connect to the server with a secure connection or not. */ constructor(options: Object); }