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gamedig

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Query for the status of any game server in Node.JS

21 lines (17 loc) 604 B
import Epic from './epic.js' export default class renown extends Epic { constructor () { super() // OAuth2 credentials provided by the game developer. this.clientId = 'xyza7891XjE03sj3B404z0iQfQ4efjUj' this.clientSecret = '2YY7STKJ5wJuFIyR8TaXaBPfhHZiAY13YuNPSIn+0WY' this.deploymentId = '472a8286c61c408ca5ca1ec0401f07b7' this.authByExternalToken = true } async run (state) { await super.run(state) state.name = state.raw.attributes.SERVERNAME_s state.password = state.raw.attributes.PASSWORD_b state.version = state.raw.attributes.SERVERVERSION_s } }