gamedig
Version:
Query for the status of any game server in Node.JS
24 lines (17 loc) • 456 B
JavaScript
import QueryRunner from './QueryRunner.js'
let singleton = null
export class GameDig {
constructor (runnerOpts) {
this.queryRunner = new QueryRunner(runnerOpts)
}
async query (userOptions) {
return await this.queryRunner.run(userOptions)
}
static getInstance () {
if (!singleton) { singleton = new GameDig() }
return singleton
}
static async query (...args) {
return await GameDig.getInstance().query(...args)
}
}