gamedig
Version:
Query for the status of any game server in Node.JS
22 lines (20 loc) • 597 B
JavaScript
class Quake3 extends require('./quake2') {
constructor() {
super();
this.sendHeader = 'getstatus';
this.responseHeader = 'statusResponse';
}
finalizeState(state) {
state.name = this.stripColors(state.name);
for(const key of Object.keys(state.raw)) {
state.raw[key] = this.stripColors(state.raw[key]);
}
for(const player of state.players) {
player.name = this.stripColors(player.name);
}
}
stripColors(str) {
return str.replace(/\^(X.{6}|.)/g,'');
}
}
module.exports = Quake3;