UNPKG
gamecloud
Version:
latest (6.0.23)
6.0.23
6.0.22
6.0.21
6.0.20
6.0.19
6.0.18
6.0.17
6.0.16
6.0.15
6.0.13
6.0.12
6.0.11
6.0.10
6.0.9
6.0.8
6.0.7
6.0.6
6.0.5
6.0.4
6.0.3
6.0.2
6.0.1
6.0.0
5.1.5
5.1.3
5.1.2
5.1.1
5.1.0
5.0.8
5.0.7
5.0.6
5.0.5
5.0.3
5.0.2
5.0.1
5.0.0
2.5.8
2.5.7
2.5.6
2.5.5
2.5.3
2.5.2
2.5.1
2.5.0
2.3.1
2.3.0
2.2.28
2.2.27
2.2.26
2.2.25
2.2.23
2.2.22
2.2.21
2.2.20
2.2.19
2.2.18
2.2.17
2.2.16
2.2.15
2.2.12
2.2.11
2.2.10
2.2.9
2.2.8
2.2.7
2.2.6
2.2.5
2.2.3
2.2.2
2.2.1
2.2.0
2.1.5
2.1.3
2.1.2
2.1.1
2.1.0
2.0.2
2.0.1
2.0.0
1.2.8
1.2.7
1.2.6
1.2.5
1.2.3
1.2.2
1.2.1
1.2.0
1.1.26
1.1.25
1.1.23
1.1.22
1.1.21
1.1.20
1.1.19
1.1.18
1.1.17
1.1.16
1.1.15
1.1.12
1.1.11
1.1.10
1.1.9
1.1.8
1.1.7
1.1.6
1.1.5
1.1.2
1.1.1
1.0.1
1.0.0
game logic server over cloud
github.com/bookmansoft/gamecloud
bookmansoft/gamecloud
gamecloud
/
facade
/
util
/
comm
/
EventData.js
23 lines
(22 loc)
•
356 B
JavaScript
View Raw
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
/** * 自定义事件信息结构 */
class
EventData
{
/** *
@return
{UserEntity} */
get
user(){
return
this
.$user; }
set
user(
val
){
this
.$user =
val
; }
get
data
(){
return
this
.$
data
; }
set
data
(
val
){
this
.$
data
=
val
; } } exports.EventData = EventData;