gamecloud
Version:
game logic server over cloud
21 lines (17 loc) • 583 B
JavaScript
let facade = require('../../../../Facade')
let EffectManager = facade.Util.EffectManager
let baseMgr = facade.Assistant;
/**
* 持续性魔法效果管理器
*/
class EffectTimerManager extends baseMgr
{
constructor(parent, options) {
options = options || {};
super(parent, options);
//Mixin EffectManager 的准备工作,以便在mixin时合并两者的构造函数
EffectManager.prototype.mixin.apply(this);
}
}
facade.tools.mixin(EffectTimerManager, EffectManager);
exports = module.exports = EffectTimerManager;