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gamecloud

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let ini = require('./configMgr'); let filelist = require('./filelist'); //region 维护任务检测执行 function maintain() { let ci = ini.get(process.cwd() + '/config/maintain.json'); if (!!ci) { filelist.mapPath('/config/maintain').map(async srv=>{//加载执行所有维护任务 let task = new (require(srv.path))(srv.name); if(!((ci.GetInfo())[task.name])){ try{ let result = await task.Execute(); if(result){ (ci.GetInfo())[task.name]= true; ci.SetInfo(ci.GetInfo()).Save(); console.log(`维护任务${task.name}结束.`); } else{ console.log(`因为运行错误,任务${task.name}中断执行`); } } catch(e){ console.log(e); console.log(`因为运行错误,任务${task.name}中断执行`); } } }); } else{ console.log("/config/maintain.json is not exist."); } } //endregion module.exports = maintain;