UNPKG

game-battleship

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/** * This entity is representing the ship * * @class Ship * @constructor * @param {string} type - This defines the type of the ship "P" & "Q" * @param {Array} dimension - Represnts the dimension of the ship * @param {Array} coordinates - Represnts the coordinates of the ship */ class Ship { constructor({type, dimension, coordinates}) { this.type_ = type; if (this.type_ === "P") { this.hitCount_ = 1; } else if (this.type_ === "Q") { this.hitCount_ = 2; } this.dimension = dimension; this.coordinates = coordinates; } /** * Function to check if the ship is destroyed * @returns {Boolean} returns true if ship is destroyed else false */ isDestroyed() { return !this.hitCount_; } /** * Function to bombard the ship * @returns {null} returns nothing */ bombard() { this.hitCount_--; } } module.exports = Ship;