galeforce-tmp-sea
Version:
A customizable, promise-based, and command-oriented TypeScript library for the Riot Games API.
35 lines • 1.28 kB
JavaScript
;
/* eslint-disable camelcase */
/*
The PlatformDataDTO is an interface for status data returned from V4 endpoints.
*/
Object.defineProperty(exports, "__esModule", { value: true });
var MaintenanceStatus;
(function (MaintenanceStatus) {
MaintenanceStatus["SCHEDULED"] = "scheduled";
MaintenanceStatus["IN_PROGRESS"] = "in_progress";
MaintenanceStatus["COMPLETE"] = "complete";
})(MaintenanceStatus || (MaintenanceStatus = {}));
var IncidentSeverity;
(function (IncidentSeverity) {
IncidentSeverity["INFO"] = "info";
IncidentSeverity["WARNING"] = "warning";
IncidentSeverity["CRITICAL"] = "critical";
})(IncidentSeverity || (IncidentSeverity = {}));
var Platform;
(function (Platform) {
Platform["WINDOWS"] = "windows";
Platform["MACOS"] = "macos";
Platform["ANDROID"] = "android";
Platform["IOS"] = "ios";
Platform["PS4"] = "ps4";
Platform["XBONE"] = "xbone";
Platform["SWITCH"] = "switch";
})(Platform || (Platform = {}));
var PublishLocations;
(function (PublishLocations) {
PublishLocations["RIOT_CLIENT"] = "riotclient";
PublishLocations["RIOT_STATUS"] = "riotstatus";
PublishLocations["GAME"] = "game";
})(PublishLocations || (PublishLocations = {}));
//# sourceMappingURL=platform-data.js.map