galeforce-tmp-sea
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A customizable, promise-based, and command-oriented TypeScript library for the Riot Games API.
31 lines • 1.6 kB
TypeScript
import { Queue } from '../../../riot-api';
import { Constructor, Executable } from './executable';
/**
* An interface containing method type signatures for any Action containing a `.queue()` method.
* @template TQueue The type of the queue. Defaults to `Queue`, but should be specified.
*/
export interface QueueChainable<TQueue extends Queue = Queue> {
queue?: <K extends QueueChainable<TQueue> & Executable>(this: K, queue: TQueue) => Omit<K, 'queue'>;
}
/**
* A mixin for the `.queue()` method.
* @template TQueue The type of the queue. Specified by the type of the `type` parameter.
* @template TBase The type of the object inside.
* @param type A dummy parameter to allow for type inference. Use by passing in `<T>{}` or
* an expression of that form.
* @param Base The target class.
*/
export declare function TakesQueue<TQueue extends Queue, TBase extends Constructor>(type: TQueue, Base: TBase): {
new (...args: any[]): {
/**
* Modifies the **queue** associated with the Action object it is called from.
* Note that associated runtime type checks are performed to ensure that
* the provided queue matches one of the expected queues for the corresponding game.
* @param queue The queue to update the calling Action object with.
* @throws Will throw an error if an invalid queue is provided or the provided
* queue fails the runtime type check.
*/
queue<K extends QueueChainable<TQueue> & Executable>(this: K, queue: TQueue): Omit<K, "queue">;
};
} & TBase;
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