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galeforce-tmp-sea

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A customizable, promise-based, and command-oriented TypeScript library for the Riot Games API.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.TakesGame = void 0; /** * A mixin for the `.game()` method. * @template TBase The type of the object inside. Defaults to `typeof Action`. * @param Base The target class. */ function TakesGame(Base) { return class extends Base { /** * Modifies the **game** associated with the Action object it is called from. * Note that associated runtime type checks are performed to ensure that * the provided Riot game matches one of the expected queues for the corresponding game. * @param game The Riot game to update the calling Action object with. * @throws Will throw an error if an invalid game is provided or the provided * game fails the runtime type check. */ game(game) { this.payload.game = game; this.game = undefined; return this; } }; } exports.TakesGame = TakesGame; //# sourceMappingURL=game.js.map