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fvtt-types

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import type { AnyMutableObject } from "#utils"; import type DataModel from "../abstract/data.d.mts"; import type Document from "../abstract/document.mts"; import type { DataField, SchemaField } from "../data/fields.d.mts"; import type { LogCompatibilityWarningOptions } from "../utils/logging.d.mts"; /** * The Document definition for an Item. * Defines the DataSchema and common behaviors for an Item which are shared between both client and server. */ // Note(LukeAbby): You may wonder why documents don't simply pass the `Parent` generic parameter. // This pattern evolved from trying to avoid circular loops and even internal tsc errors. // See: https://gist.github.com/LukeAbby/0d01b6e20ef19ebc304d7d18cef9cc21 declare abstract class BaseItem<out SubType extends Item.SubType = Item.SubType> extends Document< "Item", BaseItem._Schema, any > { /** * @param data - Initial data from which to construct the `BaseItem` * @param context - Construction context options * * @remarks Constructing `BaseItem` directly is not advised. The base document classes exist in * order to use documents on both the client (i.e. where all your code runs) and behind the scenes * on the server to manage document validation and storage. * * You should use {@link Item.implementation | `new Item.implementation(...)`} instead which will give you * a system specific implementation of `Item`. */ constructor(data: Item.CreateData, context?: Item.ConstructionContext); /** * @defaultValue * ```js * mergeObject(super.metadata, { * name: "Item", * collection: "items", * hasTypeData: true, * indexed: true, * compendiumIndexFields: ["_id", "name", "img", "type", "sort", "folder"], * embedded: {ActiveEffect: "effects"}, * label: "DOCUMENT.Item", * labelPlural: "DOCUMENT.Items", * permissions: { * create: BaseItem.#canCreate, * delete: "OWNER" * }, * schemaVersion: "13.341" * }) * ``` */ static override metadata: BaseItem.Metadata; static override defineSchema(): BaseItem.Schema; /** * The default icon used for newly created Item documents * @defaultValue `"icons/svg/item-bag.svg"` */ static DEFAULT_ICON: string; /** * Determine default artwork based on the provided item data. * @param itemData - The source item data * @returns Candidate item image * @remarks Core's implementation does not use `itemData` */ static getDefaultArtwork(itemData?: BaseItem.CreateData): Item.GetDefaultArtworkReturn; protected override _initialize(options?: Document.InitializeOptions): void; override getUserLevel(user?: User.Internal.Implementation): CONST.DOCUMENT_OWNERSHIP_LEVELS; static override canUserCreate(user: User.Implementation): boolean; /** * @remarks * Migrations: * - `flags.core.sourceId` to `_stats.compendiumSource` (since v12, no specified end) */ static override migrateData(source: AnyMutableObject): AnyMutableObject; /** @remarks `source` instead of the parent's `data` here */ static override shimData(source: AnyMutableObject, options?: DataModel.ShimDataOptions): AnyMutableObject; /* * After this point these are not really overridden methods. * They are here because Foundry's documents are complex and have lots of edge cases. * There are DRY ways of representing this but this ends up being harder to understand * for end users extending these functions, especially for static methods. There are also a * number of methods that don't make sense to call directly on `Document` like `createDocuments`, * as there is no data that can safely construct every possible document. Finally keeping definitions * separate like this helps against circularities. */ type: SubType; aaaaa: SubType; /* Document overrides */ // Same as Document for now protected static override _initializationOrder(): Generator<[string, DataField.Any], void, undefined>; override readonly parentCollection: Item.ParentCollectionName | null; override readonly pack: string | null; static override get implementation(): Item.ImplementationClass; static override get baseDocument(): typeof BaseItem; static override get collectionName(): Item.ParentCollectionName; static override get documentName(): Item.Name; static override get TYPES(): BaseItem.SubType[]; static override get hasTypeData(): true; static override get hierarchy(): Item.Hierarchy; override system: Item.SystemOfType<SubType>; override parent: BaseItem.Parent; static override createDocuments<Temporary extends boolean | undefined = undefined>( data: Array<Item.Implementation | Item.CreateData> | undefined, operation?: Document.Database.CreateOperation<Item.Database.Create<Temporary>>, ): Promise<Array<Item.TemporaryIf<Temporary>>>; static override updateDocuments( updates: Item.UpdateData[] | undefined, operation?: Document.Database.UpdateDocumentsOperation<Item.Database.Update>, ): Promise<Item.Implementation[]>; static override deleteDocuments( ids: readonly string[] | undefined, operation?: Document.Database.DeleteDocumentsOperation<Item.Database.Delete>, ): Promise<Item.Implementation[]>; static override create<Temporary extends boolean | undefined = undefined>( data: Item.CreateData | Item.CreateData[], operation?: Item.Database.CreateOperation<Temporary>, ): Promise<Item.TemporaryIf<Temporary> | undefined>; override update( data: Item.UpdateData | undefined, operation?: Item.Database.UpdateOperation, ): Promise<this | undefined>; override delete(operation?: Item.Database.DeleteOperation): Promise<this | undefined>; static override get(documentId: string, options?: Item.Database.GetOptions): Item.Implementation | null; static override getCollectionName<CollectionName extends Item.Embedded.Name>( name: CollectionName, ): Item.Embedded.CollectionNameOf<CollectionName> | null; override getEmbeddedCollection<EmbeddedName extends Item.Embedded.CollectionName>( embeddedName: EmbeddedName, ): Item.Embedded.CollectionFor<EmbeddedName>; override getEmbeddedDocument<EmbeddedName extends Item.Embedded.CollectionName>( embeddedName: EmbeddedName, id: string, options: Document.GetEmbeddedDocumentOptions, ): Item.Embedded.DocumentFor<EmbeddedName> | undefined; override createEmbeddedDocuments<EmbeddedName extends Item.Embedded.Name>( embeddedName: EmbeddedName, data: Document.CreateDataForName<EmbeddedName>[] | undefined, operation?: Document.Database.CreateOperationForName<EmbeddedName>, ): Promise<Array<Document.StoredForName<EmbeddedName>>>; override updateEmbeddedDocuments<EmbeddedName extends Item.Embedded.Name>( embeddedName: EmbeddedName, updates: Document.UpdateDataForName<EmbeddedName>[] | undefined, operation?: Document.Database.UpdateOperationForName<EmbeddedName>, ): Promise<Array<Document.StoredForName<EmbeddedName>>>; override deleteEmbeddedDocuments<EmbeddedName extends Item.Embedded.Name>( embeddedName: EmbeddedName, ids: Array<string>, operation?: Document.Database.DeleteOperationForName<EmbeddedName>, ): Promise<Array<Document.StoredForName<EmbeddedName>>>; // Same as Document for now override traverseEmbeddedDocuments( _parentPath?: string, ): Generator<[string, Document.AnyChild<this>], void, undefined>; override getFlag<Scope extends Item.Flags.Scope, Key extends Item.Flags.Key<Scope>>( scope: Scope, key: Key, ): Item.Flags.Get<Scope, Key>; override setFlag< Scope extends Item.Flags.Scope, Key extends Item.Flags.Key<Scope>, Value extends Item.Flags.Get<Scope, Key>, >(scope: Scope, key: Key, value: Value): Promise<this>; override unsetFlag<Scope extends Item.Flags.Scope, Key extends Item.Flags.Key<Scope>>( scope: Scope, key: Key, ): Promise<this>; protected override _preCreate( data: Item.CreateData, options: Item.Database.PreCreateOptions, user: User.Implementation, ): Promise<boolean | void>; protected override _onCreate(data: Item.CreateData, options: Item.Database.OnCreateOperation, userId: string): void; protected static override _preCreateOperation( documents: Item.Implementation[], operation: Document.Database.PreCreateOperationStatic<Item.Database.Create>, user: User.Implementation, ): Promise<boolean | void>; protected static override _onCreateOperation( documents: Item.Implementation[], operation: Item.Database.Create, user: User.Implementation, ): Promise<void>; protected override _preUpdate( changed: Item.UpdateData, options: Item.Database.PreUpdateOptions, user: User.Implementation, ): Promise<boolean | void>; protected override _onUpdate( changed: Item.UpdateData, options: Item.Database.OnUpdateOperation, userId: string, ): void; protected static override _preUpdateOperation( documents: Item.Implementation[], operation: Item.Database.Update, user: User.Implementation, ): Promise<boolean | void>; protected static override _onUpdateOperation( documents: Item.Implementation[], operation: Item.Database.Update, user: User.Implementation, ): Promise<void>; protected override _preDelete( options: Item.Database.PreDeleteOptions, user: User.Implementation, ): Promise<boolean | void>; protected override _onDelete(options: Item.Database.OnDeleteOperation, userId: string): void; protected static override _preDeleteOperation( documents: Item.Implementation[], operation: Item.Database.Delete, user: User.Implementation, ): Promise<boolean | void>; protected static override _onDeleteOperation( documents: Item.Implementation[], operation: Item.Database.Delete, user: User.Implementation, ): Promise<void>; // These data field things have been ticketed but will probably go into backlog hell for a while. // We'll end up copy and pasting without modification for now I think. It makes it a tiny bit easier to update though. // options: not null (parameter default only in _addDataFieldShim) protected static override _addDataFieldShims( data: AnyMutableObject, shims: Record<string, string>, options?: Document.DataFieldShimOptions, ): void; // options: not null (parameter default only) protected static override _addDataFieldShim( data: AnyMutableObject, oldKey: string, newKey: string, options?: Document.DataFieldShimOptions, ): void; protected static override _addDataFieldMigration( data: AnyMutableObject, oldKey: string, newKey: string, apply?: ((data: AnyMutableObject) => unknown) | null, ): boolean; // options: not null (destructured where forwarded) protected static override _logDataFieldMigration( oldKey: string, newKey: string, options?: LogCompatibilityWarningOptions, ): void; /** * @deprecated since v12, will be removed in v14 * @remarks "The `Document._onCreateDocuments` static method is deprecated in favor of {@link Document._onCreateOperation | `Document._onCreateOperation`}" */ protected static override _onCreateDocuments( documents: Item.Implementation[], context: Document.ModificationContext<Item.Parent>, ): Promise<void>; /** * @deprecated since v12, will be removed in v14 * @remarks "The `Document._onUpdateDocuments` static method is deprecated in favor of {@link Document._onUpdateOperation | `Document._onUpdateOperation`}" */ protected static override _onUpdateDocuments( documents: Item.Implementation[], context: Document.ModificationContext<Item.Parent>, ): Promise<void>; /** * @deprecated since v12, will be removed in v14 * @remarks "The `Document._onDeleteDocuments` static method is deprecated in favor of {@link Document._onDeleteOperation | `Document._onDeleteOperation`}" */ protected static override _onDeleteDocuments( documents: Item.Implementation[], context: Document.ModificationContext<Item.Parent>, ): Promise<void>; /* DataModel overrides */ protected static override _schema: SchemaField<Item.Schema>; static override get schema(): SchemaField<Item.Schema>; static override validateJoint(data: Item.Source): void; // options: not null (parameter default only, destructured in super) static override fromSource(source: Item.CreateData, context?: DataModel.FromSourceOptions): Item.Implementation; static override fromJSON(json: string): Item.Implementation; } export default BaseItem; declare namespace BaseItem { export import Name = Item.Name; export import ConstructionContext = Item.ConstructionContext; export import ConstructorArgs = Item.ConstructorArgs; export import Hierarchy = Item.Hierarchy; export import Metadata = Item.Metadata; export import SubType = Item.SubType; export import ConfiguredSubType = Item.ConfiguredSubType; export import Known = Item.Known; export import OfType = Item.OfType; export import SystemOfType = Item.SystemOfType; export import Parent = Item.Parent; export import Descendant = Item.Descendant; export import DescendantClass = Item.DescendantClass; export import Pack = Item.Pack; export import Embedded = Item.Embedded; export import ParentCollectionName = Item.ParentCollectionName; export import CollectionClass = Item.CollectionClass; export import Collection = Item.Collection; export import Invalid = Item.Invalid; export import Stored = Item.Stored; export import Source = Item.Source; export import CreateData = Item.CreateData; export import InitializedData = Item.InitializedData; export import UpdateData = Item.UpdateData; export import Schema = Item.Schema; export import Database = Item.Database; export import TemporaryIf = Item.TemporaryIf; export import Flags = Item.Flags; export import GetDefaultArtworkReturn = Item.GetDefaultArtworkReturn; namespace Internal { // Note(LukeAbby): The point of this is to give the base class of `Item` a name. // The expression `ClientDocumentMixin(BaseItem)` is more intuitive but it has worse // caching, likely due to the majority of tsc's caching working off of names. // See https://gist.github.com/LukeAbby/18a928fdc35c5d54dc121ed5dbf412fd. interface ClientDocument extends foundry.documents.abstract.ClientDocumentMixin.Mix<typeof BaseItem> {} const ClientDocument: ClientDocument; } // The document subclasses override `system` anyways. // There's no point in doing expensive computation work comparing the base class system. /** @internal */ interface _Schema extends Item.Schema { // For performance reasons don't bother calculating the `system` field. // This is overridden anyways. system: any; } }