fvtt-types
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TypeScript type definitions for Foundry VTT
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text/typescript
import type { AnyMutableObject } from "#utils";
import type DataModel from "../abstract/data.d.mts";
import type Document from "../abstract/document.mts";
import type { DOCUMENT_OWNERSHIP_LEVELS } from "../constants.d.mts";
import type { DataField, SchemaField } from "../data/fields.d.mts";
import type { LogCompatibilityWarningOptions } from "../utils/logging.d.mts";
/**
* The Combatant Document.
* Defines the DataSchema and common behaviors for a Combatant which are shared between both client and server.
*/
// Note(LukeAbby): You may wonder why documents don't simply pass the `Parent` generic parameter.
// This pattern evolved from trying to avoid circular loops and even internal tsc errors.
// See: https://gist.github.com/LukeAbby/0d01b6e20ef19ebc304d7d18cef9cc21
declare abstract class BaseCombatant<
out SubType extends BaseCombatant.SubType = BaseCombatant.SubType,
> extends Document<"Combatant", BaseCombatant._Schema, any> {
/**
* @param data - Initial data from which to construct the `BaseCombatant`
* @param context - Construction context options
*
* @remarks Constructing `BaseCombatant` directly is not advised. The base document classes exist in
* order to use documents on both the client (i.e. where all your code runs) and behind the scenes
* on the server to manage document validation and storage.
*
* You should use {@link Combatant.implementation | `new Combatant.implementation(...)`} instead which will give you
* a system specific implementation of `Combatant`.
*/
// Note(LukeAbby): `data` is not actually required but `context.parent` is.
constructor(data: Combatant.CreateData | undefined, context: Combatant.ConstructionContext);
/**
* @defaultValue
* ```js
* mergeObject(super.metadata, {
* name: "Combatant",
* collection: "combatants",
* label: "DOCUMENT.Combatant",
* labelPlural: "DOCUMENT.Combatants",
* isEmbedded: true,
* hasTypeData: true,
* permissions: {
* create: "OWNER",
* update: this.#canUpdate,
* delete: "OWNER"
* },
* schemaVersion: "13.341"
* })
* ```
*/
static override metadata: BaseCombatant.Metadata;
static override defineSchema(): BaseCombatant.Schema;
/**
* @remarks Uses `game.user` if `user` is falsey.
*
* Returns {@link DOCUMENT_OWNERSHIP_LEVELS.OWNER | `OWNER`} if `user.isGM`, otherwise forwards to `this.actor?.getUserLevel(user)`.
* If thats nullish, returns {@link DOCUMENT_OWNERSHIP_LEVELS.NONE | `NONE`}
*/
override getUserLevel(user?: User.Implementation): DOCUMENT_OWNERSHIP_LEVELS;
/*
* After this point these are not really overridden methods.
* They are here because Foundry's documents are complex and have lots of edge cases.
* There are DRY ways of representing this but this ends up being harder to understand
* for end users extending these functions, especially for static methods. There are also a
* number of methods that don't make sense to call directly on `Document` like `createDocuments`,
* as there is no data that can safely construct every possible document. Finally keeping definitions
* separate like this helps against circularities.
*/
type: SubType;
/* Document overrides */
// Same as Document for now
protected static override _initializationOrder(): Generator<[string, DataField.Any], void, undefined>;
override readonly parentCollection: Combatant.ParentCollectionName | null;
override readonly pack: string | null;
static override get implementation(): Combatant.ImplementationClass;
static override get baseDocument(): typeof BaseCombatant;
static override get collectionName(): Combatant.ParentCollectionName;
static override get documentName(): Combatant.Name;
static override get TYPES(): BaseCombatant.SubType[];
static override get hasTypeData(): true;
static override get hierarchy(): Combatant.Hierarchy;
override system: Combatant.SystemOfType<SubType>;
override parent: BaseCombatant.Parent;
static override createDocuments<Temporary extends boolean | undefined = undefined>(
data: Array<Combatant.Implementation | Combatant.CreateData> | undefined,
operation?: Document.Database.CreateOperation<Combatant.Database.Create<Temporary>>,
): Promise<Array<Combatant.TemporaryIf<Temporary>>>;
static override updateDocuments(
updates: Combatant.UpdateData[] | undefined,
operation?: Document.Database.UpdateDocumentsOperation<Combatant.Database.Update>,
): Promise<Combatant.Implementation[]>;
static override deleteDocuments(
ids: readonly string[] | undefined,
operation?: Document.Database.DeleteDocumentsOperation<Combatant.Database.Delete>,
): Promise<Combatant.Implementation[]>;
static override create<Temporary extends boolean | undefined = undefined>(
data: Combatant.CreateData | Combatant.CreateData[],
operation?: Combatant.Database.CreateOperation<Temporary>,
): Promise<Combatant.TemporaryIf<Temporary> | undefined>;
override update(
data: Combatant.UpdateData | undefined,
operation?: Combatant.Database.UpdateOperation,
): Promise<this | undefined>;
override delete(operation?: Combatant.Database.DeleteOperation): Promise<this | undefined>;
static override get(documentId: string, options?: Combatant.Database.GetOptions): Combatant.Implementation | null;
static override getCollectionName(name: string): null;
// Same as Document for now
override traverseEmbeddedDocuments(
_parentPath?: string,
): Generator<[string, Document.AnyChild<this>], void, undefined>;
override getFlag<Scope extends Combatant.Flags.Scope, Key extends Combatant.Flags.Key<Scope>>(
scope: Scope,
key: Key,
): Combatant.Flags.Get<Scope, Key>;
override setFlag<
Scope extends Combatant.Flags.Scope,
Key extends Combatant.Flags.Key<Scope>,
Value extends Combatant.Flags.Get<Scope, Key>,
>(scope: Scope, key: Key, value: Value): Promise<this>;
override unsetFlag<Scope extends Combatant.Flags.Scope, Key extends Combatant.Flags.Key<Scope>>(
scope: Scope,
key: Key,
): Promise<this>;
protected override _preCreate(
data: Combatant.CreateData,
options: Combatant.Database.PreCreateOptions,
user: User.Implementation,
): Promise<boolean | void>;
protected override _onCreate(
data: Combatant.CreateData,
options: Combatant.Database.OnCreateOperation,
userId: string,
): void;
protected static override _preCreateOperation(
documents: Combatant.Implementation[],
operation: Document.Database.PreCreateOperationStatic<Combatant.Database.Create>,
user: User.Implementation,
): Promise<boolean | void>;
protected static override _onCreateOperation(
documents: Combatant.Implementation[],
operation: Combatant.Database.Create,
user: User.Implementation,
): Promise<void>;
protected override _preUpdate(
changed: Combatant.UpdateData,
options: Combatant.Database.PreUpdateOptions,
user: User.Implementation,
): Promise<boolean | void>;
protected override _onUpdate(
changed: Combatant.UpdateData,
options: Combatant.Database.OnUpdateOperation,
userId: string,
): void;
protected static override _preUpdateOperation(
documents: Combatant.Implementation[],
operation: Combatant.Database.Update,
user: User.Implementation,
): Promise<boolean | void>;
protected static override _onUpdateOperation(
documents: Combatant.Implementation[],
operation: Combatant.Database.Update,
user: User.Implementation,
): Promise<void>;
protected override _preDelete(
options: Combatant.Database.PreDeleteOptions,
user: User.Implementation,
): Promise<boolean | void>;
protected override _onDelete(options: Combatant.Database.OnDeleteOperation, userId: string): void;
protected static override _preDeleteOperation(
documents: Combatant.Implementation[],
operation: Combatant.Database.Delete,
user: User.Implementation,
): Promise<boolean | void>;
protected static override _onDeleteOperation(
documents: Combatant.Implementation[],
operation: Combatant.Database.Delete,
user: User.Implementation,
): Promise<void>;
// These data field things have been ticketed but will probably go into backlog hell for a while.
// We'll end up copy and pasting without modification for now I think. It makes it a tiny bit easier to update though.
// options: not null (parameter default only in _addDataFieldShim)
protected static override _addDataFieldShims(
data: AnyMutableObject,
shims: Record<string, string>,
options?: Document.DataFieldShimOptions,
): void;
// options: not null (parameter default only)
protected static override _addDataFieldShim(
data: AnyMutableObject,
oldKey: string,
newKey: string,
options?: Document.DataFieldShimOptions,
): void;
protected static override _addDataFieldMigration(
data: AnyMutableObject,
oldKey: string,
newKey: string,
apply?: ((data: AnyMutableObject) => unknown) | null,
): boolean;
// options: not null (destructured where forwarded)
protected static override _logDataFieldMigration(
oldKey: string,
newKey: string,
options?: LogCompatibilityWarningOptions,
): void;
/**
* @deprecated since v12, will be removed in v14
* @remarks "The `Document._onCreateDocuments` static method is deprecated in favor of {@link Document._onCreateOperation | `Document._onCreateOperation`}"
*/
protected static override _onCreateDocuments(
documents: Combatant.Implementation[],
context: Document.ModificationContext<Combatant.Parent>,
): Promise<void>;
/**
* @deprecated since v12, will be removed in v14
* @remarks "The `Document._onUpdateDocuments` static method is deprecated in favor of {@link Document._onUpdateOperation | `Document._onUpdateOperation`}"
*/
protected static override _onUpdateDocuments(
documents: Combatant.Implementation[],
context: Document.ModificationContext<Combatant.Parent>,
): Promise<void>;
/**
* @deprecated since v12, will be removed in v14
* @remarks "The `Document._onDeleteDocuments` static method is deprecated in favor of {@link Document._onDeleteOperation | `Document._onDeleteOperation`}"
*/
protected static override _onDeleteDocuments(
documents: Combatant.Implementation[],
context: Document.ModificationContext<Combatant.Parent>,
): Promise<void>;
/* DataModel overrides */
protected static override _schema: SchemaField<Combatant.Schema>;
static override get schema(): SchemaField<Combatant.Schema>;
static override validateJoint(data: Combatant.Source): void;
// options: not null (parameter default only, destructured in super)
static override fromSource(
source: Combatant.CreateData,
context?: DataModel.FromSourceOptions,
): Combatant.Implementation;
static override fromJSON(json: string): Combatant.Implementation;
static #BaseCombatant: true;
}
export default BaseCombatant;
declare namespace BaseCombatant {
export import Name = Combatant.Name;
export import ConstructionContext = Combatant.ConstructionContext;
export import ConstructorArgs = Combatant.ConstructorArgs;
export import Hierarchy = Combatant.Hierarchy;
export import Metadata = Combatant.Metadata;
export import SubType = Combatant.SubType;
export import ConfiguredSubType = Combatant.ConfiguredSubType;
export import Known = Combatant.Known;
export import OfType = Combatant.OfType;
export import SystemOfType = Combatant.SystemOfType;
export import Parent = Combatant.Parent;
export import Descendant = Combatant.Descendant;
export import DescendantClass = Combatant.DescendantClass;
export import Pack = Combatant.Pack;
export import Embedded = Combatant.Embedded;
export import ParentCollectionName = Combatant.ParentCollectionName;
export import CollectionClass = Combatant.CollectionClass;
export import Collection = Combatant.Collection;
export import Invalid = Combatant.Invalid;
export import Stored = Combatant.Stored;
export import Source = Combatant.Source;
export import CreateData = Combatant.CreateData;
export import InitializedData = Combatant.InitializedData;
export import UpdateData = Combatant.UpdateData;
export import Schema = Combatant.Schema;
export import Database = Combatant.Database;
export import TemporaryIf = Combatant.TemporaryIf;
export import Flags = Combatant.Flags;
namespace Internal {
// Note(LukeAbby): The point of this is to give the base class of `Combatant` a name.
// The expression `ClientDocumentMixin(BaseCombatant)` is more intuitive but it has worse
// caching, likely due to the majority of tsc's caching working off of names.
// See https://gist.github.com/LukeAbby/18a928fdc35c5d54dc121ed5dbf412fd.
interface ClientDocument extends foundry.documents.abstract.ClientDocumentMixin.Mix<typeof BaseCombatant> {}
const ClientDocument: ClientDocument;
}
// The document subclasses override `system` anyways.
// There's no point in doing expensive computation work comparing the base class system.
/** @internal */
interface _Schema extends Combatant.Schema {
system: any;
}
}