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fvtt-types

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import type { AnyMutableObject } from "#utils"; import type DataModel from "../abstract/data.d.mts"; import type Document from "../abstract/document.mts"; import type { DataField, SchemaField } from "../data/fields.d.mts"; import type { LogCompatibilityWarningOptions } from "../utils/logging.d.mts"; /** * The Combat Document. * Defines the DataSchema and common behaviors for a Combat which are shared between both client and server. */ // Note(LukeAbby): You may wonder why documents don't simply pass the `Parent` generic parameter. // This pattern evolved from trying to avoid circular loops and even internal tsc errors. // See: https://gist.github.com/LukeAbby/0d01b6e20ef19ebc304d7d18cef9cc21 declare abstract class BaseCombat<out SubType extends BaseCombat.SubType = BaseCombat.SubType> extends Document< "Combat", BaseCombat._Schema, any > { /** * @param data - Initial data from which to construct the `BaseCombat` * @param context - Construction context options * * @remarks Constructing `BaseCombat` directly is not advised. The base document classes exist in * order to use documents on both the client (i.e. where all your code runs) and behind the scenes * on the server to manage document validation and storage. * * You should use {@link Combat.implementation | `new Combat.implementation(...)`} instead which will give you * a system specific implementation of `Combat`. */ // Note(LukeAbby): Optional as there are currently no required properties on `CreateData`. constructor(data?: Combat.CreateData, context?: Combat.ConstructionContext); /** * @defaultValue * ```js * mergeObject(super.metadata, { * name: "Combat", * collection: "combats", * label: "DOCUMENT.Combat", * labelPlural: "DOCUMENT.Combats", * embedded: { * Combatant: "combatants", * CombatantGroup: "groups" * }, * hasTypeData: true, * permissions: { * update: this.#canUpdate * }, * schemaVersion: "13.341" * }) * ``` */ static override metadata: BaseCombat.Metadata; /** @defaultValue `["DOCUMENT", "COMBAT"]` */ static override LOCALIZATION_PREFIXES: string[]; static override defineSchema(): BaseCombat.Schema; /** * Can a certain User change the Combat round? * @param user - The user attempting to change the round * @returns Is the user allowed to change the round? * @remarks Foundry's implementation always returns `true` */ protected _canChangeRound(user: User.Implementation): boolean; /** * Can a certain User change the Combat turn? * @param user - The user attempting to change the turn * @returns Is the user allowed to change the turn? * @remarks Foundry's implementation always returns `true` */ protected _canChangeTurn(user: User.Implementation): boolean; protected override _preUpdate( changed: Combat.UpdateData, options: Combat.Database.PreUpdateOptions, user: User.Implementation, ): Promise<boolean | void>; /* * After this point these are not really overridden methods. * They are here because Foundry's documents are complex and have lots of edge cases. * There are DRY ways of representing this but this ends up being harder to understand * for end users extending these functions, especially for static methods. There are also a * number of methods that don't make sense to call directly on `Document` like `createDocuments`, * as there is no data that can safely construct every possible document. Finally keeping definitions * separate like this helps against circularities. */ type: SubType; /* Document overrides */ // Same as Document for now protected static override _initializationOrder(): Generator<[string, DataField.Any], void, undefined>; override readonly parentCollection: Combat.ParentCollectionName | null; override readonly pack: string | null; static override get implementation(): Combat.ImplementationClass; static override get baseDocument(): typeof BaseCombat; static override get collectionName(): Combat.ParentCollectionName; static override get documentName(): Combat.Name; static override get TYPES(): BaseCombat.SubType[]; static override get hasTypeData(): true; static override get hierarchy(): Combat.Hierarchy; override system: Combat.SystemOfType<SubType>; override parent: BaseCombat.Parent; static override createDocuments<Temporary extends boolean | undefined = undefined>( data: Array<Combat.Implementation | Combat.CreateData> | undefined, operation?: Document.Database.CreateOperation<Combat.Database.Create<Temporary>>, ): Promise<Array<Combat.TemporaryIf<Temporary>>>; static override updateDocuments( updates: Combat.UpdateData[] | undefined, operation?: Document.Database.UpdateDocumentsOperation<Combat.Database.Update>, ): Promise<Combat.Implementation[]>; static override deleteDocuments( ids: readonly string[] | undefined, operation?: Document.Database.DeleteDocumentsOperation<Combat.Database.Delete>, ): Promise<Combat.Implementation[]>; static override create<Temporary extends boolean | undefined = undefined>( data: Combat.CreateData | Combat.CreateData[], operation?: Combat.Database.CreateOperation<Temporary>, ): Promise<Combat.TemporaryIf<Temporary> | undefined>; override update( data: Combat.UpdateData | undefined, operation?: Combat.Database.UpdateOperation, ): Promise<this | undefined>; override delete(operation?: Combat.Database.DeleteOperation): Promise<this | undefined>; static override get(documentId: string, options?: Combat.Database.GetOptions): Combat.Implementation | null; static override getCollectionName<CollectionName extends Combat.Embedded.Name>( name: CollectionName, ): Combat.Embedded.CollectionNameOf<CollectionName> | null; override getEmbeddedCollection<EmbeddedName extends Combat.Embedded.CollectionName>( embeddedName: EmbeddedName, ): Combat.Embedded.CollectionFor<EmbeddedName>; override getEmbeddedDocument<EmbeddedName extends Combat.Embedded.CollectionName>( embeddedName: EmbeddedName, id: string, options: Document.GetEmbeddedDocumentOptions, ): Combat.Embedded.DocumentFor<EmbeddedName> | undefined; override createEmbeddedDocuments<EmbeddedName extends Combat.Embedded.Name>( embeddedName: EmbeddedName, data: Document.CreateDataForName<EmbeddedName>[] | undefined, operation?: Document.Database.CreateOperationForName<EmbeddedName>, ): Promise<Array<Document.StoredForName<EmbeddedName>>>; override updateEmbeddedDocuments<EmbeddedName extends Combat.Embedded.Name>( embeddedName: EmbeddedName, updates: Document.UpdateDataForName<EmbeddedName>[] | undefined, operation?: Document.Database.UpdateOperationForName<EmbeddedName>, ): Promise<Array<Document.StoredForName<EmbeddedName>>>; override deleteEmbeddedDocuments<EmbeddedName extends Combat.Embedded.Name>( embeddedName: EmbeddedName, ids: Array<string>, operation?: Document.Database.DeleteOperationForName<EmbeddedName>, ): Promise<Array<Document.StoredForName<EmbeddedName>>>; // Same as Document for now override traverseEmbeddedDocuments( _parentPath?: string, ): Generator<[string, Document.AnyChild<this>], void, undefined>; override getFlag<Scope extends Combat.Flags.Scope, Key extends Combat.Flags.Key<Scope>>( scope: Scope, key: Key, ): Combat.Flags.Get<Scope, Key>; override setFlag< Scope extends Combat.Flags.Scope, Key extends Combat.Flags.Key<Scope>, Value extends Combat.Flags.Get<Scope, Key>, >(scope: Scope, key: Key, value: Value): Promise<this>; override unsetFlag<Scope extends Combat.Flags.Scope, Key extends Combat.Flags.Key<Scope>>( scope: Scope, key: Key, ): Promise<this>; protected override _preCreate( data: Combat.CreateData, options: Combat.Database.PreCreateOptions, user: User.Implementation, ): Promise<boolean | void>; protected override _onCreate( data: Combat.CreateData, options: Combat.Database.OnCreateOperation, userId: string, ): void; protected static override _preCreateOperation( documents: Combat.Implementation[], operation: Document.Database.PreCreateOperationStatic<Combat.Database.Create>, user: User.Implementation, ): Promise<boolean | void>; protected static override _onCreateOperation( documents: Combat.Implementation[], operation: Combat.Database.Create, user: User.Implementation, ): Promise<void>; protected override _onUpdate( changed: Combat.UpdateData, options: Combat.Database.OnUpdateOperation, userId: string, ): void; protected static override _preUpdateOperation( documents: Combat.Implementation[], operation: Combat.Database.Update, user: User.Implementation, ): Promise<boolean | void>; protected static override _onUpdateOperation( documents: Combat.Implementation[], operation: Combat.Database.Update, user: User.Implementation, ): Promise<void>; protected override _preDelete( options: Combat.Database.PreDeleteOptions, user: User.Implementation, ): Promise<boolean | void>; protected override _onDelete(options: Combat.Database.OnDeleteOperation, userId: string): void; protected static override _preDeleteOperation( documents: Combat.Implementation[], operation: Combat.Database.Delete, user: User.Implementation, ): Promise<boolean | void>; protected static override _onDeleteOperation( documents: Combat.Implementation[], operation: Combat.Database.Delete, user: User.Implementation, ): Promise<void>; // These data field things have been ticketed but will probably go into backlog hell for a while. // We'll end up copy and pasting without modification for now I think. It makes it a tiny bit easier to update though. // options: not null (parameter default only in _addDataFieldShim) protected static override _addDataFieldShims( data: AnyMutableObject, shims: Record<string, string>, options?: Document.DataFieldShimOptions, ): void; // options: not null (parameter default only) protected static override _addDataFieldShim( data: AnyMutableObject, oldKey: string, newKey: string, options?: Document.DataFieldShimOptions, ): void; protected static override _addDataFieldMigration( data: AnyMutableObject, oldKey: string, newKey: string, apply?: ((data: AnyMutableObject) => unknown) | null, ): boolean; // options: not null (destructured where forwarded) protected static override _logDataFieldMigration( oldKey: string, newKey: string, options?: LogCompatibilityWarningOptions, ): void; /** * @deprecated since v12, will be removed in v14 * @remarks "The `Document._onCreateDocuments` static method is deprecated in favor of {@link Document._onCreateOperation | `Document._onCreateOperation`}" */ protected static override _onCreateDocuments( documents: Combat.Implementation[], context: Document.ModificationContext<Combat.Parent>, ): Promise<void>; /** * @deprecated since v12, will be removed in v14 * @remarks "The `Document._onUpdateDocuments` static method is deprecated in favor of {@link Document._onUpdateOperation | `Document._onUpdateOperation`}" */ protected static override _onUpdateDocuments( documents: Combat.Implementation[], context: Document.ModificationContext<Combat.Parent>, ): Promise<void>; /** * @deprecated since v12, will be removed in v14 * @remarks "The `Document._onDeleteDocuments` static method is deprecated in favor of {@link Document._onDeleteOperation | `Document._onDeleteOperation`}" */ protected static override _onDeleteDocuments( documents: Combat.Implementation[], context: Document.ModificationContext<Combat.Parent>, ): Promise<void>; /* DataModel overrides */ protected static override _schema: SchemaField<Combat.Schema>; static override get schema(): SchemaField<Combat.Schema>; static override validateJoint(data: Combat.Source): void; // options: not null (parameter default only, destructured in super) static override fromSource(source: Combat.CreateData, context?: DataModel.FromSourceOptions): Combat.Implementation; static override fromJSON(json: string): Combat.Implementation; static #BaseCombat: true; } export default BaseCombat; declare namespace BaseCombat { export import Name = Combat.Name; export import ConstructionContext = Combat.ConstructionContext; export import ConstructorArgs = Combat.ConstructorArgs; export import Hierarchy = Combat.Hierarchy; export import Metadata = Combat.Metadata; export import SubType = Combat.SubType; export import ConfiguredSubType = Combat.ConfiguredSubType; export import Known = Combat.Known; export import OfType = Combat.OfType; export import SystemOfType = Combat.SystemOfType; export import Parent = Combat.Parent; export import Descendant = Combat.Descendant; export import DescendantClass = Combat.DescendantClass; export import Pack = Combat.Pack; export import Embedded = Combat.Embedded; export import ParentCollectionName = Combat.ParentCollectionName; export import CollectionClass = Combat.CollectionClass; export import Collection = Combat.Collection; export import Invalid = Combat.Invalid; export import Stored = Combat.Stored; export import Source = Combat.Source; export import CreateData = Combat.CreateData; export import InitializedData = Combat.InitializedData; export import UpdateData = Combat.UpdateData; export import Schema = Combat.Schema; export import Database = Combat.Database; export import TemporaryIf = Combat.TemporaryIf; export import Flags = Combat.Flags; namespace Internal { // Note(LukeAbby): The point of this is to give the base class of `Combat` a name. // The expression `ClientDocumentMixin(BaseCombat)` is more intuitive but it has worse // caching, likely due to the majority of tsc's caching working off of names. // See https://gist.github.com/LukeAbby/18a928fdc35c5d54dc121ed5dbf412fd. interface ClientDocument extends foundry.documents.abstract.ClientDocumentMixin.Mix<typeof BaseCombat> {} const ClientDocument: ClientDocument; } // The document subclasses override `system` anyways. // There's no point in doing expensive computation work comparing the base class system. /** @internal */ interface _Schema extends Combat.Schema { system: any; } }