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fvtt-types

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import type { AnyMutableObject } from "#utils"; import type DataModel from "../abstract/data.d.mts"; import type Document from "../abstract/document.mts"; import type { DataField, SchemaField } from "../data/fields.d.mts"; import type { LogCompatibilityWarningOptions } from "../utils/logging.d.mts"; /** * The Document definition for an AmbientLight. * Defines the DataSchema and common behaviors for an AmbientLight which are shared between both client and server. */ // Note(LukeAbby): You may wonder why documents don't simply pass the `Parent` generic parameter. // This pattern evolved from trying to avoid circular loops and even internal tsc errors. // See: https://gist.github.com/LukeAbby/0d01b6e20ef19ebc304d7d18cef9cc21 declare abstract class BaseAmbientLight extends Document<"AmbientLight", BaseAmbientLight.Schema, any> { /** * @param data - Initial data from which to construct the `BaseAmbientLight` * @param context - Construction context options * * @remarks Constructing `BaseAmbientLight` directly is not advised. The base document classes exist in * order to use documents on both the client (i.e. where all your code runs) and behind the scenes * on the server to manage document validation and storage. * * You should use {@link AmbientLightDocument.implementation | `new AmbientLightDocument.implementation(...)`} instead which will give you * a system specific implementation of `AmbientLightDocument`. */ // Note(LukeAbby): Optional as there are currently no required properties on `CreateData`. constructor(data?: AmbientLightDocument.CreateData, context?: AmbientLightDocument.ConstructionContext); /** * @defaultValue * ```js * mergeObject(super.metadata, { * name: "AmbientLight", * collection: "lights", * label: "DOCUMENT.AmbientLight", * labelPlural: "DOCUMENT.AmbientLights", * schemaVersion: "13.341", * }) * ``` */ static override metadata: BaseAmbientLight.Metadata; static override defineSchema(): BaseAmbientLight.Schema; /** @defaultValue `["DOCUMENT", "AMBIENT_LIGHT"]` */ static override LOCALIZATION_PREFIXES: string[]; /* * After this point these are not really overridden methods. * They are here because they're static properties but depend on the instance and so can't be * defined DRY-ly while also being easily overridable. */ // Same as Document for now protected static override _initializationOrder(): Generator<[string, DataField.Any], void, undefined>; override readonly parentCollection: AmbientLightDocument.ParentCollectionName | null; override readonly pack: string | null; static override get implementation(): AmbientLightDocument.ImplementationClass; static override get baseDocument(): typeof BaseAmbientLight; static override get collectionName(): AmbientLightDocument.ParentCollectionName; static override get documentName(): AmbientLightDocument.Name; static override get TYPES(): CONST.BASE_DOCUMENT_TYPE[]; static override get hasTypeData(): undefined; static override get hierarchy(): AmbientLightDocument.Hierarchy; override parent: BaseAmbientLight.Parent; static override createDocuments<Temporary extends boolean | undefined = undefined>( data: Array<AmbientLightDocument.Implementation | AmbientLightDocument.CreateData> | undefined, operation?: Document.Database.CreateOperation<AmbientLightDocument.Database.Create<Temporary>>, ): Promise<Array<AmbientLightDocument.TemporaryIf<Temporary>>>; static override updateDocuments( updates: AmbientLightDocument.UpdateData[] | undefined, operation?: Document.Database.UpdateDocumentsOperation<AmbientLightDocument.Database.Update>, ): Promise<AmbientLightDocument.Implementation[]>; static override deleteDocuments( ids: readonly string[] | undefined, operation?: Document.Database.DeleteDocumentsOperation<AmbientLightDocument.Database.Delete>, ): Promise<AmbientLightDocument.Implementation[]>; static override create<Temporary extends boolean | undefined = undefined>( data: AmbientLightDocument.CreateData | AmbientLightDocument.CreateData[], operation?: AmbientLightDocument.Database.CreateOperation<Temporary>, ): Promise<AmbientLightDocument.TemporaryIf<Temporary> | undefined>; override update( data: AmbientLightDocument.UpdateData | undefined, operation?: AmbientLightDocument.Database.UpdateOperation, ): Promise<this | undefined>; override delete(operation?: AmbientLightDocument.Database.DeleteOperation): Promise<this | undefined>; static override get( documentId: string, options?: AmbientLightDocument.Database.GetOptions, ): AmbientLightDocument.Implementation | null; static override getCollectionName(name: string): null; // Same as Document for now override traverseEmbeddedDocuments( _parentPath?: string, ): Generator<[string, Document.AnyChild<this>], void, undefined>; override getFlag<Scope extends AmbientLightDocument.Flags.Scope, Key extends AmbientLightDocument.Flags.Key<Scope>>( scope: Scope, key: Key, ): AmbientLightDocument.Flags.Get<Scope, Key>; override setFlag< Scope extends AmbientLightDocument.Flags.Scope, Key extends AmbientLightDocument.Flags.Key<Scope>, Value extends AmbientLightDocument.Flags.Get<Scope, Key>, >(scope: Scope, key: Key, value: Value): Promise<this>; override unsetFlag<Scope extends AmbientLightDocument.Flags.Scope, Key extends AmbientLightDocument.Flags.Key<Scope>>( scope: Scope, key: Key, ): Promise<this>; protected override _preCreate( data: AmbientLightDocument.CreateData, options: AmbientLightDocument.Database.PreCreateOptions, user: User.Implementation, ): Promise<boolean | void>; protected override _onCreate( data: AmbientLightDocument.CreateData, options: AmbientLightDocument.Database.OnCreateOperation, userId: string, ): void; protected static override _preCreateOperation( documents: AmbientLightDocument.Implementation[], operation: Document.Database.PreCreateOperationStatic<AmbientLightDocument.Database.Create>, user: User.Implementation, ): Promise<boolean | void>; protected static override _onCreateOperation( documents: AmbientLightDocument.Implementation[], operation: AmbientLightDocument.Database.Create, user: User.Implementation, ): Promise<void>; protected override _preUpdate( changed: AmbientLightDocument.UpdateData, options: AmbientLightDocument.Database.PreUpdateOptions, user: User.Implementation, ): Promise<boolean | void>; protected override _onUpdate( changed: AmbientLightDocument.UpdateData, options: AmbientLightDocument.Database.OnUpdateOperation, userId: string, ): void; protected static override _preUpdateOperation( documents: AmbientLightDocument.Implementation[], operation: AmbientLightDocument.Database.Update, user: User.Implementation, ): Promise<boolean | void>; protected static override _onUpdateOperation( documents: AmbientLightDocument.Implementation[], operation: AmbientLightDocument.Database.Update, user: User.Implementation, ): Promise<void>; protected override _preDelete( options: AmbientLightDocument.Database.PreDeleteOptions, user: User.Implementation, ): Promise<boolean | void>; protected override _onDelete(options: AmbientLightDocument.Database.OnDeleteOperation, userId: string): void; protected static override _preDeleteOperation( documents: AmbientLightDocument.Implementation[], operation: AmbientLightDocument.Database.Delete, user: User.Implementation, ): Promise<boolean | void>; protected static override _onDeleteOperation( documents: AmbientLightDocument.Implementation[], operation: AmbientLightDocument.Database.Delete, user: User.Implementation, ): Promise<void>; // These data field things have been ticketed but will probably go into backlog hell for a while. // We'll end up copy and pasting without modification for now I think. It makes it a tiny bit easier to update though. // options: not null (parameter default only in _addDataFieldShim) protected static override _addDataFieldShims( data: AnyMutableObject, shims: Record<string, string>, options?: Document.DataFieldShimOptions, ): void; // options: not null (parameter default only) protected static override _addDataFieldShim( data: AnyMutableObject, oldKey: string, newKey: string, options?: Document.DataFieldShimOptions, ): void; protected static override _addDataFieldMigration( data: AnyMutableObject, oldKey: string, newKey: string, apply?: ((data: AnyMutableObject) => unknown) | null, ): boolean; // options: not null (destructured where forwarded) protected static override _logDataFieldMigration( oldKey: string, newKey: string, options?: LogCompatibilityWarningOptions, ): void; /** * @deprecated since v12, will be removed in v14 * @remarks "The `Document._onCreateDocuments` static method is deprecated in favor of {@link Document._onCreateOperation | `Document._onCreateOperation`}" */ protected static override _onCreateDocuments( documents: AmbientLightDocument.Implementation[], context: Document.ModificationContext<AmbientLightDocument.Parent>, ): Promise<void>; /** * @deprecated since v12, will be removed in v14 * @remarks "The `Document._onUpdateDocuments` static method is deprecated in favor of {@link Document._onUpdateOperation | `Document._onUpdateOperation`}" */ protected static override _onUpdateDocuments( documents: AmbientLightDocument.Implementation[], context: Document.ModificationContext<AmbientLightDocument.Parent>, ): Promise<void>; /** * @deprecated since v12, will be removed in v14 * @remarks "The `Document._onDeleteDocuments` static method is deprecated in favor of {@link Document._onDeleteOperation | `Document._onDeleteOperation`}" */ protected static override _onDeleteDocuments( documents: AmbientLightDocument.Implementation[], context: Document.ModificationContext<AmbientLightDocument.Parent>, ): Promise<void>; /* DataModel overrides */ protected static override _schema: SchemaField<AmbientLightDocument.Schema>; static override get schema(): SchemaField<AmbientLightDocument.Schema>; static override validateJoint(data: AmbientLightDocument.Source): void; // options: not null (parameter default only, destructured in super) static override fromSource( source: AmbientLightDocument.CreateData, context?: DataModel.FromSourceOptions, ): AmbientLightDocument.Implementation; static override fromJSON(json: string): AmbientLightDocument.Implementation; } export default BaseAmbientLight; declare namespace BaseAmbientLight { export import Name = AmbientLightDocument.Name; export import ConstructionContext = AmbientLightDocument.ConstructionContext; export import ConstructorArgs = AmbientLightDocument.ConstructorArgs; export import Hierarchy = AmbientLightDocument.Hierarchy; export import Metadata = AmbientLightDocument.Metadata; export import Parent = AmbientLightDocument.Parent; export import Descendant = AmbientLightDocument.Descendant; export import DescendantClass = AmbientLightDocument.DescendantClass; export import Pack = AmbientLightDocument.Pack; export import Embedded = AmbientLightDocument.Embedded; export import ParentCollectionName = AmbientLightDocument.ParentCollectionName; export import CollectionClass = AmbientLightDocument.CollectionClass; export import Collection = AmbientLightDocument.Collection; export import Invalid = AmbientLightDocument.Invalid; export import Stored = AmbientLightDocument.Stored; export import Source = AmbientLightDocument.Source; export import CreateData = AmbientLightDocument.CreateData; export import InitializedData = AmbientLightDocument.InitializedData; export import UpdateData = AmbientLightDocument.UpdateData; export import Schema = AmbientLightDocument.Schema; export import Database = AmbientLightDocument.Database; export import TemporaryIf = AmbientLightDocument.TemporaryIf; export import Flags = AmbientLightDocument.Flags; export import CoreFlags = AmbientLightDocument.CoreFlags; namespace Internal { // Note(LukeAbby): The point of this is to give the base class of `AmbientLightDocument` a name. // The expression `CanvasDocumentMixin(BaseAmbientLight)` is more intuitive but it has worse // caching, likely due to the majority of tsc's caching working off of names. // See https://gist.github.com/LukeAbby/18a928fdc35c5d54dc121ed5dbf412fd. interface CanvasDocument extends foundry.documents.abstract.CanvasDocumentMixin.Mix<typeof BaseAmbientLight> {} const CanvasDocument: CanvasDocument; } }