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fvtt-types

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import type { AnyMutableObject } from "#utils"; import type DataModel from "../abstract/data.d.mts"; import type Document from "../abstract/document.mts"; import type { DataField, SchemaField } from "../data/fields.d.mts"; import type * as fields from "../data/fields.d.mts"; import type { LogCompatibilityWarningOptions } from "../utils/logging.d.mts"; /** * The Adventure Document. * Defines the DataSchema and common behaviors for an Adventure which are shared between both client and server. */ // Note(LukeAbby): You may wonder why documents don't simply pass the `Parent` generic parameter. // This pattern evolved from trying to avoid circular loops and even internal tsc errors. // See: https://gist.github.com/LukeAbby/0d01b6e20ef19ebc304d7d18cef9cc21 declare abstract class BaseAdventure extends Document<"Adventure", BaseAdventure.Schema, any> { /** * @param data - Initial data from which to construct the `BaseAdventure` * @param context - Construction context options * * @remarks Constructing `BaseAdventure` directly is not advised. The base document classes exist in * order to use documents on both the client (i.e. where all your code runs) and behind the scenes * on the server to manage document validation and storage. * * You should use {@link Adventure.implementation | `new Adventure.implementation(...)`} instead which will give you * a system specific implementation of `Adventure`. */ constructor(data: Adventure.CreateData, context?: Adventure.ConstructionContext); /** * @defaultValue * ```js * mergeObject(super.metadata, { * name: "Adventure", * collection: "adventures", * compendiumIndexFields: ["_id", "name", "description", "img", "sort", "folder"], * label: "DOCUMENT.Adventure", * labelPlural: "DOCUMENT.Adventures", * schemaVersion: "13.341" * }) * ``` */ static override metadata: Adventure.Metadata; static override defineSchema(): BaseAdventure.Schema; /** @defaultValue `["DOCUMENT", "ADVENTURE"]` */ static override LOCALIZATION_PREFIXES: string[]; /** * An array of the fields which provide imported content from the Adventure. */ static get contentFields(): BaseAdventure.ContentFields; /** * Provide a thumbnail image path used to represent the Adventure document. */ get thumbnail(): string | null; /* * After this point these are not really overridden methods. * They are here because Foundry's documents are complex and have lots of edge cases. * There are DRY ways of representing this but this ends up being harder to understand * for end users extending these functions, especially for static methods. There are also a * number of methods that don't make sense to call directly on `Document` like `createDocuments`, * as there is no data that can safely construct every possible document. Finally keeping definitions * separate like this helps against circularities. */ /* Document overrides */ // Same as Document for now protected static override _initializationOrder(): Generator<[string, DataField.Any], void, undefined>; override readonly parentCollection: Adventure.ParentCollectionName | null; override readonly pack: string | null; static override get implementation(): Adventure.ImplementationClass; static override get baseDocument(): typeof BaseAdventure; static override get collectionName(): Adventure.ParentCollectionName; static override get documentName(): Adventure.Name; static override get TYPES(): CONST.BASE_DOCUMENT_TYPE[]; static override get hasTypeData(): undefined; static override get hierarchy(): Adventure.Hierarchy; override parent: Adventure.Parent; static override createDocuments<Temporary extends boolean | undefined = undefined>( data: Array<Adventure.Implementation | Adventure.CreateData> | undefined, operation?: Document.Database.CreateOperation<Adventure.Database.Create<Temporary>>, ): Promise<Array<Adventure.TemporaryIf<Temporary>>>; static override updateDocuments( updates: Adventure.UpdateData[] | undefined, operation?: Document.Database.UpdateDocumentsOperation<Adventure.Database.Update>, ): Promise<Adventure.Implementation[]>; static override deleteDocuments( ids: readonly string[] | undefined, operation?: Document.Database.DeleteDocumentsOperation<Adventure.Database.Delete>, ): Promise<Adventure.Implementation[]>; static override create<Temporary extends boolean | undefined = undefined>( data: Adventure.CreateData | Adventure.CreateData[], operation?: Adventure.Database.CreateOperation<Temporary>, ): Promise<Adventure.TemporaryIf<Temporary> | undefined>; override update( data: Adventure.UpdateData | undefined, operation?: Adventure.Database.UpdateOperation, ): Promise<this | undefined>; override delete(operation?: Adventure.Database.DeleteOperation): Promise<this | undefined>; static override get(documentId: string, options?: Adventure.Database.GetOptions): Adventure.Implementation | null; static override getCollectionName(name: string): null; // Same as Document for now override traverseEmbeddedDocuments( _parentPath?: string, ): Generator<[string, Document.AnyChild<this>], void, undefined>; override getFlag<Scope extends Adventure.Flags.Scope, Key extends Adventure.Flags.Key<Scope>>( scope: Scope, key: Key, ): Adventure.Flags.Get<Scope, Key>; override setFlag< Scope extends Adventure.Flags.Scope, Key extends Adventure.Flags.Key<Scope>, Value extends Adventure.Flags.Get<Scope, Key>, >(scope: Scope, key: Key, value: Value): Promise<this>; override unsetFlag<Scope extends Adventure.Flags.Scope, Key extends Adventure.Flags.Key<Scope>>( scope: Scope, key: Key, ): Promise<this>; protected override _preCreate( data: Adventure.CreateData, options: Adventure.Database.PreCreateOptions, user: User.Implementation, ): Promise<boolean | void>; protected override _onCreate( data: Adventure.CreateData, options: Adventure.Database.OnCreateOperation, userId: string, ): void; protected static override _preCreateOperation( documents: Adventure.Implementation[], operation: Document.Database.PreCreateOperationStatic<Adventure.Database.Create>, user: User.Implementation, ): Promise<boolean | void>; protected static override _onCreateOperation( documents: Adventure.Implementation[], operation: Adventure.Database.Create, user: User.Implementation, ): Promise<void>; protected override _preUpdate( changed: Adventure.UpdateData, options: Adventure.Database.PreUpdateOptions, user: User.Implementation, ): Promise<boolean | void>; protected override _onUpdate( changed: Adventure.UpdateData, options: Adventure.Database.OnUpdateOperation, userId: string, ): void; protected static override _preUpdateOperation( documents: Adventure.Implementation[], operation: Adventure.Database.Update, user: User.Implementation, ): Promise<boolean | void>; protected static override _onUpdateOperation( documents: Adventure.Implementation[], operation: Adventure.Database.Update, user: User.Implementation, ): Promise<void>; protected override _preDelete( options: Adventure.Database.PreDeleteOptions, user: User.Implementation, ): Promise<boolean | void>; protected override _onDelete(options: Adventure.Database.OnDeleteOperation, userId: string): void; protected static override _preDeleteOperation( documents: Adventure.Implementation[], operation: Adventure.Database.Delete, user: User.Implementation, ): Promise<boolean | void>; protected static override _onDeleteOperation( documents: Adventure.Implementation[], operation: Adventure.Database.Delete, user: User.Implementation, ): Promise<void>; // These data field things have been ticketed but will probably go into backlog hell for a while. // We'll end up copy and pasting without modification for now I think. It makes it a tiny bit easier to update though. // options: not null (parameter default only in _addDataFieldShim) protected static override _addDataFieldShims( data: AnyMutableObject, shims: Record<string, string>, options?: Document.DataFieldShimOptions, ): void; // options: not null (parameter default only) protected static override _addDataFieldShim( data: AnyMutableObject, oldKey: string, newKey: string, options?: Document.DataFieldShimOptions, ): void; protected static override _addDataFieldMigration( data: AnyMutableObject, oldKey: string, newKey: string, apply?: ((data: AnyMutableObject) => unknown) | null, ): boolean; // options: not null (destructured where forwarded) protected static override _logDataFieldMigration( oldKey: string, newKey: string, options?: LogCompatibilityWarningOptions, ): void; /** * @deprecated since v12, will be removed in v14 * @remarks "The `Document._onCreateDocuments` static method is deprecated in favor of {@link Document._onCreateOperation | `Document._onCreateOperation`}" */ protected static override _onCreateDocuments( documents: Adventure.Implementation[], context: Document.ModificationContext<Adventure.Parent>, ): Promise<void>; /** * @deprecated since v12, will be removed in v14 * @remarks "The `Document._onUpdateDocuments` static method is deprecated in favor of {@link Document._onUpdateOperation | `Document._onUpdateOperation`}" */ protected static override _onUpdateDocuments( documents: Adventure.Implementation[], context: Document.ModificationContext<Adventure.Parent>, ): Promise<void>; /** * @deprecated since v12, will be removed in v14 * @remarks "The `Document._onDeleteDocuments` static method is deprecated in favor of {@link Document._onDeleteOperation | `Document._onDeleteOperation`}" */ protected static override _onDeleteDocuments( documents: Adventure.Implementation[], context: Document.ModificationContext<Adventure.Parent>, ): Promise<void>; /* DataModel overrides */ protected static override _schema: SchemaField<Adventure.Schema>; static override get schema(): SchemaField<Adventure.Schema>; static override validateJoint(data: Adventure.Source): void; // options: not null (parameter default only, destructured in super) static override fromSource( source: Adventure.CreateData, context?: DataModel.FromSourceOptions, ): Adventure.Implementation; static override fromJSON(json: string): Adventure.Implementation; } export default BaseAdventure; declare namespace BaseAdventure { export import Name = Adventure.Name; export import ConstructionContext = Adventure.ConstructionContext; export import ConstructorArgs = Adventure.ConstructorArgs; export import Hierarchy = Adventure.Hierarchy; export import Metadata = Adventure.Metadata; export import Parent = Adventure.Parent; export import Descendant = Adventure.Descendant; export import DescendantClass = Adventure.DescendantClass; export import Pack = Adventure.Pack; export import Embedded = Adventure.Embedded; export import ParentCollectionName = Adventure.ParentCollectionName; export import CollectionClass = Adventure.CollectionClass; export import Collection = Adventure.Collection; export import Invalid = Adventure.Invalid; export import Stored = Adventure.Stored; export import Source = Adventure.Source; export import CreateData = Adventure.CreateData; export import InitializedData = Adventure.InitializedData; export import UpdateData = Adventure.UpdateData; export import Schema = Adventure.Schema; export import Database = Adventure.Database; export import TemporaryIf = Adventure.TemporaryIf; export import Flags = Adventure.Flags; namespace Internal { // Note(LukeAbby): The point of this is to give the base class of `Adventure` a name. // The expression `ClientDocumentMixin(BaseAdventure)` is more intuitive but it has worse // caching, likely due to the majority of tsc's caching working off of names. // See https://gist.github.com/LukeAbby/18a928fdc35c5d54dc121ed5dbf412fd. interface ClientDocument extends foundry.documents.abstract.ClientDocumentMixin.Mix<typeof BaseAdventure> {} const ClientDocument: ClientDocument; } /** * A helper type to extract the return value for {@linkcode BaseAdventure.contentFields} */ type ContentFields = { [Key in keyof BaseAdventure.Schema as BaseAdventure.Schema[Key] extends fields.SetField.Any ? Key : never]: BaseAdventure.Schema[Key] extends fields.SetField< infer ElementType, infer _1, infer _2, infer _3, infer _4, infer _5, infer _6, infer _7 > ? ElementType extends fields.EmbeddedDataField<infer ModelType, infer _8, infer _9, infer _10, infer _11> ? ModelType extends Document.AnyConstructor // TODO: This doesn't seem to quite work to ensure it's the configured class ? ModelType["implementation"] : ModelType : never : never; }; }