fvtt-types
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TypeScript type definitions for Foundry VTT
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text/typescript
import type { AnyMutableObject, Identity } from "#utils";
import type Document from "../abstract/document.mts";
import type { DataField, SchemaField } from "../data/fields.d.mts";
import type DataModel from "../abstract/data.d.mts";
import type { LogCompatibilityWarningOptions } from "../utils/logging.d.mts";
import type EmbeddedCollection from "../abstract/embedded-collection.d.mts";
/**
* The ActorDelta Document.
* Defines the DataSchema and common behaviors for an ActorDelta which are shared between both client and server.
* ActorDeltas store a delta that can be applied to a particular Actor in order to produce a new Actor.
*/
// Note(LukeAbby): You may wonder why documents don't simply pass the `Parent` generic parameter.
// This pattern evolved from trying to avoid circular loops and even internal tsc errors.
// See: https://gist.github.com/LukeAbby/0d01b6e20ef19ebc304d7d18cef9cc21
declare abstract class BaseActorDelta<
out SubType extends BaseActorDelta.SubType = BaseActorDelta.SubType,
> extends Document<"ActorDelta", BaseActorDelta._Schema, any> {
/**
* @param data - Initial data from which to construct the `BaseActorDelta`
* @param context - Construction context options
*
* @remarks Constructing `BaseActorDelta` directly is not advised. The base document classes exist in
* order to use documents on both the client (i.e. where all your code runs) and behind the scenes
* on the server to manage document validation and storage.
*
* You should use {@link ActorDelta.implementation | `new ActorDelta.implementation(...)`} instead which will give you
* a system specific implementation of `ActorDelta`.
*/
// Note(LukeAbby): `data` is not actually required but `context.parent` is.
constructor(data: ActorDelta.CreateData | undefined, context: ActorDelta.ConstructionContext);
/**
* @defaultValue
* ```js
* mergeObject(super.metadata, {
* name: "ActorDelta",
* collection: "delta",
* label: "DOCUMENT.ActorDelta",
* labelPlural: "DOCUMENT.ActorDeltas",
* isEmbedded: true,
* embedded: {
* Item: "items",
* ActiveEffect: "effects"
* },
* permissions: {
* create: "OWNER",
* delete: "OWNER"
* }
* schemaVersion: "13.341"
* });
* ```
*/
static override metadata: BaseActorDelta.Metadata;
static override defineSchema(): BaseActorDelta.Schema;
override getUserLevel(user: User.Implementation): foundry.CONST.DOCUMENT_OWNERSHIP_LEVELS;
/**
* Retrieve the base actor's collection, if it exists.
* @param collectionName - The collection name.
* @remarks Passes `collectionName` to the token's `baseActor`'s {@link Actor.getEmbeddedCollection | `#getEmbeddedCollection`}
*/
getBaseCollection<DocType extends Actor.Embedded.Name>(
collectionName: DocType,
): EmbeddedCollection<Document.ImplementationFor<DocType>, Actor.Implementation> | undefined;
/**
* Apply an ActorDelta to an Actor and return the resultant synthetic Actor.
* @param delta - The ActorDelta.
* @param baseActor - The base Actor.
* @param context - Context to supply to synthetic Actor instantiation.
* @remarks `baseActor` is documented as being a `BaseActor` but in practice can only ever be `Actor.Implementation`
*/
static applyDelta(
delta: BaseActorDelta,
baseActor: Actor.Implementation,
context?: BaseActorDelta.ApplyDeltaContext,
): Actor.Implementation | null;
/**
* @remarks
* Migrations:
* - {@link foundry.documents.BaseActor.migrateData | `BaseActor`}'s
*
* Simply forwards to `BaseActor`
*/
static migrateData(source: AnyMutableObject): AnyMutableObject;
/**
* Prepare changes to a descendent delta collection.
* @param changes - Candidate source changes. (default: `{}`)
* @param options - Options which determine how the new data is merged. (default: `{}`)
*/
protected _prepareDeltaUpdate(changes: ActorDelta.UpdateData, options: DataModel.UpdateOptions): void;
/** @remarks passes to {@linkcode _prepareDeltaUpdate} prior to calling super */
override updateSource(changes?: ActorDelta.UpdateData, options?: DataModel.UpdateOptions): ActorDelta.UpdateData;
/** @remarks Strips optional (`required: false`) fields from the object before returning */
// TODO: Properly type this override
override toObject(source?: boolean): SchemaField.SourceData<ActorDelta.Schema>;
/*
* After this point these are not really overridden methods.
* They are here because Foundry's documents are complex and have lots of edge cases.
* There are DRY ways of representing this but this ends up being harder to understand
* for end users extending these functions, especially for static methods. There are also a
* number of methods that don't make sense to call directly on `Document` like `createDocuments`,
* as there is no data that can safely construct every possible document. Finally keeping definitions
* separate like this helps against circularities.
*/
// This is technically a property in this class but in the interest of avoiding an error it's been
// made a getter/setter pair.
get type(): SubType;
set type(type);
/* Document overrides */
// Same as Document for now
protected static override _initializationOrder(): Generator<[string, DataField.Any], void, undefined>;
override readonly parentCollection: ActorDelta.ParentCollectionName | null;
override readonly pack: string | null;
static override get implementation(): ActorDelta.ImplementationClass;
static override get baseDocument(): typeof BaseActorDelta;
static override get collectionName(): ActorDelta.ParentCollectionName;
static override get documentName(): ActorDelta.Name;
static override get TYPES(): BaseActorDelta.SubType[];
static override get hasTypeData(): true;
static override get hierarchy(): ActorDelta.Hierarchy;
override system: ActorDelta.SystemOfType<SubType>;
override parent: BaseActorDelta.Parent;
static override createDocuments<Temporary extends boolean | undefined = undefined>(
data: Array<ActorDelta.Implementation | ActorDelta.CreateData> | undefined,
operation?: Document.Database.CreateOperation<ActorDelta.Database.Create<Temporary>>,
): Promise<Array<ActorDelta.TemporaryIf<Temporary>>>;
static override updateDocuments(
updates: ActorDelta.UpdateData[] | undefined,
operation?: Document.Database.UpdateDocumentsOperation<ActorDelta.Database.Update>,
): Promise<ActorDelta.Implementation[]>;
static override deleteDocuments(
ids: readonly string[] | undefined,
operation?: Document.Database.DeleteDocumentsOperation<ActorDelta.Database.Delete>,
): Promise<ActorDelta.Implementation[]>;
static override create<Temporary extends boolean | undefined = undefined>(
data: ActorDelta.CreateData | ActorDelta.CreateData[],
operation?: ActorDelta.Database.CreateOperation<Temporary>,
): Promise<ActorDelta.TemporaryIf<Temporary> | undefined>;
override update(
data: ActorDelta.UpdateData | undefined,
operation?: ActorDelta.Database.UpdateOperation,
): Promise<this | undefined>;
override delete(operation?: ActorDelta.Database.DeleteOperation): Promise<this | undefined>;
static override get(documentId: string, options?: ActorDelta.Database.GetOptions): ActorDelta.Implementation | null;
static override getCollectionName<CollectionName extends ActorDelta.Embedded.Name>(
name: CollectionName,
): ActorDelta.Embedded.CollectionNameOf<CollectionName> | null;
override getEmbeddedCollection<EmbeddedName extends ActorDelta.Embedded.CollectionName>(
embeddedName: EmbeddedName,
): ActorDelta.Embedded.CollectionFor<EmbeddedName>;
override getEmbeddedDocument<EmbeddedName extends ActorDelta.Embedded.CollectionName>(
embeddedName: EmbeddedName,
id: string,
options: Document.GetEmbeddedDocumentOptions,
): ActorDelta.Embedded.DocumentFor<EmbeddedName> | undefined;
override createEmbeddedDocuments<EmbeddedName extends ActorDelta.Embedded.Name>(
embeddedName: EmbeddedName,
data: Document.CreateDataForName<EmbeddedName>[] | undefined,
operation?: Document.Database.CreateOperationForName<EmbeddedName>,
): Promise<Array<Document.StoredForName<EmbeddedName>>>;
override updateEmbeddedDocuments<EmbeddedName extends ActorDelta.Embedded.Name>(
embeddedName: EmbeddedName,
updates: Document.UpdateDataForName<EmbeddedName>[] | undefined,
operation?: Document.Database.UpdateOperationForName<EmbeddedName>,
): Promise<Array<Document.StoredForName<EmbeddedName>>>;
override deleteEmbeddedDocuments<EmbeddedName extends ActorDelta.Embedded.Name>(
embeddedName: EmbeddedName,
ids: Array<string>,
operation?: Document.Database.DeleteOperationForName<EmbeddedName>,
): Promise<Array<Document.StoredForName<EmbeddedName>>>;
// Same as Document for now
override traverseEmbeddedDocuments(
_parentPath?: string,
): Generator<[string, Document.AnyChild<this>], void, undefined>;
override getFlag<Scope extends ActorDelta.Flags.Scope, Key extends ActorDelta.Flags.Key<Scope>>(
scope: Scope,
key: Key,
): ActorDelta.Flags.Get<Scope, Key>;
override setFlag<
Scope extends ActorDelta.Flags.Scope,
Key extends ActorDelta.Flags.Key<Scope>,
Value extends ActorDelta.Flags.Get<Scope, Key>,
>(scope: Scope, key: Key, value: Value): Promise<this>;
override unsetFlag<Scope extends ActorDelta.Flags.Scope, Key extends ActorDelta.Flags.Key<Scope>>(
scope: Scope,
key: Key,
): Promise<this>;
protected override _preCreate(
data: ActorDelta.CreateData,
options: ActorDelta.Database.PreCreateOptions,
user: User.Implementation,
): Promise<boolean | void>;
protected override _onCreate(
data: ActorDelta.CreateData,
options: ActorDelta.Database.OnCreateOperation,
userId: string,
): void;
protected static override _preCreateOperation(
documents: ActorDelta.Implementation[],
operation: Document.Database.PreCreateOperationStatic<ActorDelta.Database.Create>,
user: User.Implementation,
): Promise<boolean | void>;
protected static override _onCreateOperation(
documents: ActorDelta.Implementation[],
operation: ActorDelta.Database.Create,
user: User.Implementation,
): Promise<void>;
protected override _preUpdate(
changed: ActorDelta.UpdateData,
options: ActorDelta.Database.PreUpdateOptions,
user: User.Implementation,
): Promise<boolean | void>;
protected override _onUpdate(
changed: ActorDelta.UpdateData,
options: ActorDelta.Database.OnUpdateOperation,
userId: string,
): void;
protected static override _preUpdateOperation(
documents: ActorDelta.Implementation[],
operation: ActorDelta.Database.Update,
user: User.Implementation,
): Promise<boolean | void>;
protected static override _onUpdateOperation(
documents: ActorDelta.Implementation[],
operation: ActorDelta.Database.Update,
user: User.Implementation,
): Promise<void>;
protected override _preDelete(
options: ActorDelta.Database.PreDeleteOptions,
user: User.Implementation,
): Promise<boolean | void>;
protected override _onDelete(options: ActorDelta.Database.OnDeleteOperation, userId: string): void;
protected static override _preDeleteOperation(
documents: ActorDelta.Implementation[],
operation: ActorDelta.Database.Delete,
user: User.Implementation,
): Promise<boolean | void>;
protected static override _onDeleteOperation(
documents: ActorDelta.Implementation[],
operation: ActorDelta.Database.Delete,
user: User.Implementation,
): Promise<void>;
// These data field things have been ticketed but will probably go into backlog hell for a while.
// We'll end up copy and pasting without modification for now I think. It makes it a tiny bit easier to update though.
// options: not null (parameter default only in _addDataFieldShim)
protected static override _addDataFieldShims(
data: AnyMutableObject,
shims: Record<string, string>,
options?: Document.DataFieldShimOptions,
): void;
// options: not null (parameter default only)
protected static override _addDataFieldShim(
data: AnyMutableObject,
oldKey: string,
newKey: string,
options?: Document.DataFieldShimOptions,
): void;
protected static override _addDataFieldMigration(
data: AnyMutableObject,
oldKey: string,
newKey: string,
apply?: ((data: AnyMutableObject) => unknown) | null,
): boolean;
// options: not null (destructured where forwarded)
protected static override _logDataFieldMigration(
oldKey: string,
newKey: string,
options?: LogCompatibilityWarningOptions,
): void;
/**
* @deprecated since v12, will be removed in v14
* @remarks "The `Document._onCreateDocuments` static method is deprecated in favor of {@link Document._onCreateOperation | `Document._onCreateOperation`}"
*/
protected static override _onCreateDocuments(
documents: ActorDelta.Implementation[],
context: Document.ModificationContext<ActorDelta.Parent>,
): Promise<void>;
/**
* @deprecated since v12, will be removed in v14
* @remarks "The `Document._onUpdateDocuments` static method is deprecated in favor of {@link Document._onUpdateOperation | `Document._onUpdateOperation`}"
*/
protected static override _onUpdateDocuments(
documents: ActorDelta.Implementation[],
context: Document.ModificationContext<ActorDelta.Parent>,
): Promise<void>;
/**
* @deprecated since v12, will be removed in v14
* @remarks "The `Document._onDeleteDocuments` static method is deprecated in favor of {@link Document._onDeleteOperation | `Document._onDeleteOperation`}"
*/
protected static override _onDeleteDocuments(
documents: ActorDelta.Implementation[],
context: Document.ModificationContext<ActorDelta.Parent>,
): Promise<void>;
/* DataModel overrides */
protected static override _schema: SchemaField<ActorDelta.Schema>;
static override get schema(): SchemaField<ActorDelta.Schema>;
static override validateJoint(data: ActorDelta.Source): void;
// options: not null (parameter default only, destructured in super)
static override fromSource(
source: ActorDelta.CreateData,
context?: DataModel.FromSourceOptions,
): ActorDelta.Implementation;
static override fromJSON(json: string): ActorDelta.Implementation;
static #BaseActorDelta: true;
}
export default BaseActorDelta;
declare namespace BaseActorDelta {
interface Any extends AnyBaseActorDelta {}
interface AnyConstructor extends Identity<typeof AnyBaseActorDelta> {}
export import Name = ActorDelta.Name;
export import ConstructionContext = ActorDelta.ConstructionContext;
export import ConstructorArgs = ActorDelta.ConstructorArgs;
export import Hierarchy = ActorDelta.Hierarchy;
export import Metadata = ActorDelta.Metadata;
export import SubType = ActorDelta.SubType;
export import ConfiguredSubType = ActorDelta.ConfiguredSubType;
export import Known = ActorDelta.Known;
export import OfType = ActorDelta.OfType;
export import SystemOfType = ActorDelta.SystemOfType;
export import Parent = ActorDelta.Parent;
export import Descendant = ActorDelta.Descendant;
export import DescendantClass = ActorDelta.DescendantClass;
export import Pack = ActorDelta.Pack;
export import Embedded = ActorDelta.Embedded;
export import ParentCollectionName = ActorDelta.ParentCollectionName;
export import CollectionClass = ActorDelta.CollectionClass;
export import Collection = ActorDelta.Collection;
export import Invalid = ActorDelta.Invalid;
export import Stored = ActorDelta.Stored;
export import Source = ActorDelta.Source;
export import CreateData = ActorDelta.CreateData;
export import InitializedData = ActorDelta.InitializedData;
export import UpdateData = ActorDelta.UpdateData;
export import Schema = ActorDelta.Schema;
export import Database = ActorDelta.Database;
export import TemporaryIf = ActorDelta.TemporaryIf;
export import Flags = ActorDelta.Flags;
/**
* This interface is spread into an object that already has `parent` defined, and as this is ActorDelta logic,
* let's assume that overwriting the parent is contraindicated.
*
* @internal
*/
type _ApplyDeltaContext = Omit<Document.ConstructionContext<TokenDocument.Implementation>, "parent">;
interface ApplyDeltaContext extends _ApplyDeltaContext {
/**
* @deprecated This context is spread into an `Actor` creation context for the synthetic actor,
* overriding the provided default of `parent: delta.parent` is nonsensical
*/
parent?: never;
}
namespace Internal {
// Note(LukeAbby): The point of this is to give the base class of `ActorDelta` a name.
// The expression `ClientDocumentMixin(BaseActorDelta)` is more intuitive but it has worse
// caching, likely due to the majority of tsc's caching working off of names.
// See https://gist.github.com/LukeAbby/18a928fdc35c5d54dc121ed5dbf412fd.
interface ClientDocument extends foundry.documents.abstract.ClientDocumentMixin.Mix<typeof BaseActorDelta> {}
const ClientDocument: ClientDocument;
}
// The document subclasses override `system` anyways.
// There's no point in doing expensive computation work comparing the base class system.
/** @internal */
interface _Schema extends ActorDelta.Schema {
system: any;
}
}
declare abstract class AnyBaseActorDelta extends BaseActorDelta<BaseActorDelta.SubType> {
constructor(...args: never);
}