fvtt-types
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TypeScript type definitions for Foundry VTT
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text/typescript
import type { ConfiguredCard } from "#configuration";
import type { AnyObject, DeepPartial, Identity, InexactPartial, Merge } from "#utils";
import type { documents } from "#client/client.d.mts";
import type Document from "#common/abstract/document.d.mts";
import type { DataSchema } from "#common/data/fields.d.mts";
import type BaseCard from "#common/documents/card.d.mts";
import fields = foundry.data.fields;
declare namespace Card {
/**
* The document's name.
*/
type Name = "Card";
/**
* The context used to create a `Card`.
*/
interface ConstructionContext extends Document.ConstructionContext<Parent> {}
/**
* The documents embedded within `Card`.
*/
type Hierarchy = Readonly<Document.HierarchyOf<Schema>>;
/**
* The implementation of the `Card` document instance configured through `CONFIG.Card.documentClass` in Foundry and
* {@linkcode DocumentClassConfig} or {@link ConfiguredCard | `fvtt-types/configuration/ConfiguredCard`} in fvtt-types.
*/
type Implementation = Document.ImplementationFor<Name>;
/**
* The implementation of the `Card` document configured through `CONFIG.Card.documentClass` in Foundry and
* {@linkcode DocumentClassConfig} in fvtt-types.
*/
type ImplementationClass = Document.ImplementationClassFor<Name>;
/**
* A document's metadata is special information about the document ranging anywhere from its name,
* whether it's indexed, or to the permissions a user has over it.
*/
interface Metadata
extends Merge<
Document.Metadata.Default,
Readonly<{
name: "Card";
collection: "cards";
hasTypeData: true;
indexed: true;
label: string;
labelPlural: string;
permissions: Metadata.Permissions;
compendiumIndexFields: ["name", "type", "suit", "sort"];
schemaVersion: string;
}>
> {}
namespace Metadata {
/**
* The permissions for whether a certain user can create, update, or delete this document.
*/
interface Permissions {
create(user: User.Internal.Implementation, doc: Implementation, data: UpdateData): boolean;
update(user: User.Internal.Implementation, doc: Implementation, data: UpdateData): boolean;
delete: "OWNER";
}
}
/**
* Allowed subtypes of `Card`. This is configured through various methods. Modern Foundry
* recommends registering using [Data Models](https://foundryvtt.com/article/system-data-models/)
* under {@linkcode CONFIG.Card.dataModels}. This corresponds to
* fvtt-type's {@linkcode DataModelConfig}.
*
* Subtypes can also be registered through a `template.json` though this is discouraged.
* The corresponding fvtt-type configs are {@linkcode SourceConfig} and
* {@linkcode DataConfig}.
*/
type SubType = foundry.Game.Model.TypeNames<"Card">;
/**
* `ConfiguredSubType` represents the subtypes a user explicitly registered. This excludes
* subtypes like the Foundry builtin subtype `"base"` and the catch-all subtype for arbitrary
* module subtypes `${string}.${string}`.
*
* @see {@link SubType} for more information.
*/
type ConfiguredSubType = Document.ConfiguredSubTypeOf<"Card">;
/**
* `Known` represents the types of `Card` that a user explicitly registered.
*
* @see {@link ConfiguredSubType} for more information.
*/
type Known = Card.OfType<Card.ConfiguredSubType>;
/**
* `OfType` returns an instance of `Card` with the corresponding type. This works with both the
* builtin `Card` class or a custom subclass if that is set up in
* {@link ConfiguredCard | `fvtt-types/configuration/ConfiguredCard`}.
*/
type OfType<Type extends SubType> = Document.Internal.DiscriminateSystem<Name, _OfType, Type, ConfiguredSubType>;
/** @internal */
interface _OfType
extends Identity<{
[Type in SubType]: Type extends unknown
? ConfiguredCard<Type> extends { document: infer Document }
? Document
: // eslint-disable-next-line @typescript-eslint/no-restricted-types
Card<Type>
: never;
}> {}
/**
* `SystemOfType` returns the system property for a specific `Card` subtype.
*/
type SystemOfType<Type extends SubType> = Document.Internal.SystemOfType<Name, _SystemMap, Type, ConfiguredSubType>;
/**
* @internal
*/
interface _ModelMap extends Document.Internal.ModelMap<Name> {}
/**
* @internal
*/
interface _SystemMap extends Document.Internal.SystemMap<Name> {}
/**
* A document's parent is something that can contain it.
* For example an `Item` can be contained by an `Actor` which makes `Actor` one of its possible parents.
*/
type Parent = Cards.Implementation | null;
/**
* A document's descendants are any child documents, grandchild documents, etc.
* This is a union of all instances, or never if the document doesn't have any descendants.
*/
type Descendant = never;
/**
* A document's descendants are any child documents, grandchild documents, etc.
* This is a union of all classes, or never if the document doesn't have any descendants.
*/
type DescendantClass = never;
/**
* Types of `CompendiumCollection` this document might be contained in.
* Note that `this.pack` will always return a string; this is the type for `game.packs.get(this.pack)`
*
* Will be `never` if cannot be contained in a `CompendiumCollection`.
*/
// Note: Takes any document in the heritage chain (i.e. itself or any parent, transitive or not) that can be contained in a compendium.
type Pack = foundry.documents.collections.CompendiumCollection.ForDocument<"Cards">;
/**
* An embedded document is a document contained in another.
* For example an `Item` can be contained by an `Actor` which means `Item` can be embedded in `Actor`.
*
* If this is `never` it is because there are no embeddable documents (or there's a bug!).
*/
type Embedded = never;
/**
* The name of the world or embedded collection this document can find itself in.
* For example an `Item` is always going to be inside a collection with a key of `items`.
* This is a fixed string per document type and is primarily useful for {@link ClientDocumentMixin | `Descendant Document Events`}.
*/
type ParentCollectionName = Metadata["collection"];
/**
* The world collection that contains this document type. Will be `never` if none exists.
*/
type CollectionClass = never;
/**
* The world collection that contains this document type. Will be `never` if none exists.
*/
type Collection = never;
/**
* An instance of `Card` that comes from the database but failed validation meaning that
* its `system` and `_source` could theoretically be anything.
*/
type Invalid = Document.Internal.Invalid<Implementation>;
/**
* An instance of `Card` that comes from the database.
*/
type Stored<SubType extends Card.SubType = Card.SubType> = Document.Internal.Stored<OfType<SubType>>;
/**
* The data put in {@link Card._source | `Card#_source`}. This data is what was
* persisted to the database and therefore it must be valid JSON.
*
* For example a {@link fields.SetField | `SetField`} is persisted to the database as an array
* but initialized as a {@linkcode Set}.
*/
interface Source extends fields.SchemaField.SourceData<Schema> {}
/**
* The data necessary to create a document. Used in places like {@linkcode Card.create}
* and {@link Card | `new Card(...)`}.
*
* For example a {@link fields.SetField | `SetField`} can accept any {@linkcode Iterable}
* with the right values. This means you can pass a `Set` instance, an array of values,
* a generator, or any other iterable.
*/
interface CreateData extends fields.SchemaField.CreateData<Schema> {}
/**
* The data after a {@link foundry.abstract.Document | `Document`} has been initialized, for example
* {@link Card.name | `Card#name`}.
*
* This is data transformed from {@linkcode Card.Source} and turned into more
* convenient runtime data structures. For example a {@link fields.SetField | `SetField`} is
* persisted to the database as an array of values but at runtime it is a `Set` instance.
*/
interface InitializedData extends fields.SchemaField.InitializedData<Schema> {}
/**
* The data used to update a document, for example {@link Card.update | `Card#update`}.
* It is a distinct type from {@link Card.CreateData | `DeepPartial<Card.CreateData>`} because
* it has different rules for `null` and `undefined`.
*/
interface UpdateData extends fields.SchemaField.UpdateData<Schema> {}
/**
* The schema for {@linkcode Card}. This is the source of truth for how an Card document
* must be structured.
*
* Foundry uses this schema to validate the structure of the {@linkcode Card}. For example
* a {@link fields.StringField | `StringField`} will enforce that the value is a string. More
* complex fields like {@link fields.SetField | `SetField`} goes through various conversions
* starting as an array in the database, initialized as a set, and allows updates with any
* iterable.
*/
interface Schema extends DataSchema {
/**
* The _id which uniquely identifies this Card document
* @defaultValue `null`
*/
_id: fields.DocumentIdField;
/** The text name of this card */
name: fields.StringField<{ required: true; blank: false; textSearch: true }>;
/**
* A text description of this card which applies to all faces
* @defaultValue `""`
*/
description: fields.HTMLField;
/**
* A category of card (for example, a suit) to which this card belongs
* @defaultValue `"base"`
*/
type: fields.DocumentTypeField<typeof BaseCard, { initial: typeof CONST.BASE_DOCUMENT_TYPE }>;
/**
* Data for a Card subtype, defined by a System or Module
* @defaultValue `{}`
*/
system: fields.TypeDataField<typeof BaseCard>;
/**
* An optional suit designation which is used by default sorting
* @defaultValue `undefined`
*/
suit: fields.StringField<{ required: true }>;
/**
* An optional numeric value of the card which is used by default sorting
* @defaultValue `null`
*/
value: fields.NumberField<{ required: true }>;
/**
* An object of face data which describes the back of this card
*/
back: fields.SchemaField<{
/**
* A name for this card face
* @defaultValue `undefined`
*/
name: fields.StringField;
/**
* Displayed text that belongs to this face
* @defaultValue `""`
*/
text: fields.HTMLField;
/**
* A displayed image or video file which depicts the face
* @defaultValue `null`
*/
img: fields.FilePathField<{ categories: ["IMAGE", "VIDEO"] }>;
}>;
/**
* An array of face data which represent displayable faces of this card
* @defaultValue `[]`
*/
faces: fields.ArrayField<fields.SchemaField<Card.FaceSchema>>;
/**
* The index of the currently displayed face, or null if the card is face-down
* @defaultValue `null`
*/
face: fields.NumberField<{ required: true; initial: null; integer: true; min: 0 }>;
/**
* Whether this card is currently drawn from its source deck
* @defaultValue `false`
*/
drawn: fields.BooleanField;
/**
* The document ID of the origin deck to which this card belongs
* @defaultValue `null`
*/
origin: fields.ForeignDocumentField<typeof documents.BaseCards>;
/**
* The visible width of this card
* @defaultValue `null`
*/
width: fields.NumberField<{ integer: true; positive: true }>;
/**
* The visible height of this card
* @defaultValue `null`
*/
height: fields.NumberField<{ integer: true; positive: true }>;
/**
* The angle of rotation of this card
* @defaultValue `0`
*/
rotation: fields.AngleField;
/**
* The sort order of this card relative to others in the same stack
* @defaultValue `0`
*/
sort: fields.IntegerSortField;
/**
* An object of optional key/value flags
* @defaultValue `{}`
*/
flags: fields.DocumentFlagsField<Name>;
_stats: fields.DocumentStatsField;
}
interface FaceSchema extends DataSchema {
/**
* A name for this card face
* @defaultValue `undefined`
*/
name: fields.StringField;
/**
* Displayed text that belongs to this face
* @defaultValue `""`
*/
text: fields.HTMLField;
/**
* A displayed image or video file which depicts the face
* @defaultValue `BaseCard.DEFAULT_ICON`
*/
img: fields.FilePathField<{
categories: ["IMAGE", "VIDEO"];
initial: () => typeof BaseCard.DEFAULT_ICON;
}>;
}
interface FaceData extends fields.SchemaField.InitializedData<FaceSchema> {}
namespace Database {
/** Options passed along in Get operations for Card Documents */
interface Get extends foundry.abstract.types.DatabaseGetOperation<Card.Parent> {}
/** Options passed along in Create operations for Card Documents */
interface Create<Temporary extends boolean | undefined = boolean | undefined>
extends foundry.abstract.types.DatabaseCreateOperation<Card.CreateData, Card.Parent, Temporary> {}
/** Options passed along in Delete operations for Card Documents */
interface Delete extends foundry.abstract.types.DatabaseDeleteOperation<Card.Parent> {}
/** Options passed along in Update operations for Card Documents */
interface Update extends foundry.abstract.types.DatabaseUpdateOperation<Card.UpdateData, Card.Parent> {}
/** Operation for {@linkcode Card.createDocuments} */
interface CreateDocumentsOperation<Temporary extends boolean | undefined>
extends Document.Database.CreateOperation<Card.Database.Create<Temporary>> {}
/** Operation for {@linkcode Card.updateDocuments} */
interface UpdateDocumentsOperation extends Document.Database.UpdateDocumentsOperation<Card.Database.Update> {}
/** Operation for {@linkcode Card.deleteDocuments} */
interface DeleteDocumentsOperation extends Document.Database.DeleteDocumentsOperation<Card.Database.Delete> {}
/** Operation for {@linkcode Card.create} */
interface CreateOperation<Temporary extends boolean | undefined>
extends Document.Database.CreateOperation<Card.Database.Create<Temporary>> {}
/** Operation for {@link Card.update | `Card#update`} */
interface UpdateOperation extends Document.Database.UpdateOperation<Update> {}
interface DeleteOperation extends Document.Database.DeleteOperation<Delete> {}
/** Options for {@linkcode Card.get} */
interface GetOptions extends Document.Database.GetOptions {}
/** Options for {@link Card._preCreate | `Card#_preCreate`} */
interface PreCreateOptions extends Document.Database.PreCreateOptions<Create> {}
/** Options for {@link Card._onCreate | `Card#_onCreate`} */
interface OnCreateOptions extends Document.Database.CreateOptions<Create> {}
/** Operation for {@linkcode Card._preCreateOperation} */
interface PreCreateOperation extends Document.Database.PreCreateOperationStatic<Card.Database.Create> {}
/** Operation for {@link Card._onCreateOperation | `Card#_onCreateOperation`} */
interface OnCreateOperation extends Card.Database.Create {}
/** Options for {@link Card._preUpdate | `Card#_preUpdate`} */
interface PreUpdateOptions extends Document.Database.PreUpdateOptions<Update> {}
/** Options for {@link Card._onUpdate | `Card#_onUpdate`} */
interface OnUpdateOptions extends Document.Database.UpdateOptions<Update> {}
/** Operation for {@linkcode Card._preUpdateOperation} */
interface PreUpdateOperation extends Card.Database.Update {}
/** Operation for {@link Card._onUpdateOperation | `Card._preUpdateOperation`} */
interface OnUpdateOperation extends Card.Database.Update {}
/** Options for {@link Card._preDelete | `Card#_preDelete`} */
interface PreDeleteOptions extends Document.Database.PreDeleteOperationInstance<Delete> {}
/** Options for {@link Card._onDelete | `Card#_onDelete`} */
interface OnDeleteOptions extends Document.Database.DeleteOptions<Delete> {}
/** Options for {@link Card._preDeleteOperation | `Card#_preDeleteOperation`} */
interface PreDeleteOperation extends Card.Database.Delete {}
/** Options for {@link Card._onDeleteOperation | `Card#_onDeleteOperation`} */
interface OnDeleteOperation extends Card.Database.Delete {}
/** Context for {@linkcode Card._onDeleteOperation} */
interface OnDeleteDocumentsContext extends Document.ModificationContext<Card.Parent> {}
/** Context for {@linkcode Card._onCreateDocuments} */
interface OnCreateDocumentsContext extends Document.ModificationContext<Card.Parent> {}
/** Context for {@linkcode Card._onUpdateDocuments} */
interface OnUpdateDocumentsContext extends Document.ModificationContext<Card.Parent> {}
/**
* Options for {@link Card._preCreateDescendantDocuments | `Card#_preCreateDescendantDocuments`}
* and {@link Card._onCreateDescendantDocuments | `Card#_onCreateDescendantDocuments`}
*/
interface CreateOptions extends Document.Database.CreateOptions<Card.Database.Create> {}
/**
* Options for {@link Card._preUpdateDescendantDocuments | `Card#_preUpdateDescendantDocuments`}
* and {@link Card._onUpdateDescendantDocuments | `Card#_onUpdateDescendantDocuments`}
*/
interface UpdateOptions extends Document.Database.UpdateOptions<Card.Database.Update> {}
/**
* Options for {@link Card._preDeleteDescendantDocuments | `Card#_preDeleteDescendantDocuments`}
* and {@link Card._onDeleteDescendantDocuments | `Card#_onDeleteDescendantDocuments`}
*/
interface DeleteOptions extends Document.Database.DeleteOptions<Card.Database.Delete> {}
/**
* Create options for {@linkcode Card.createDialog}.
*/
interface DialogCreateOptions extends InexactPartial<Create> {}
}
/**
* If `Temporary` is true then `Card.Implementation`, otherwise `Card.Stored`.
*/
type TemporaryIf<Temporary extends boolean | undefined> = true extends Temporary ? Card.Implementation : Card.Stored;
/**
* The flags that are available for this document in the form `{ [scope: string]: { [key: string]: unknown } }`.
*/
interface Flags extends Document.Internal.ConfiguredFlagsForName<Name> {}
namespace Flags {
/**
* The valid scopes for the flags on this document e.g. `"core"` or `"dnd5e"`.
*/
type Scope = Document.Internal.FlagKeyOf<Flags>;
/**
* The valid keys for a certain scope for example if the scope is "core" then a valid key may be `"sheetLock"` or `"viewMode"`.
*/
type Key<Scope extends Flags.Scope> = Document.Internal.FlagKeyOf<Document.Internal.FlagGetKey<Flags, Scope>>;
/**
* Gets the type of a particular flag given a `Scope` and a `Key`.
*/
type Get<Scope extends Flags.Scope, Key extends Flags.Key<Scope>> = Document.Internal.GetFlag<Flags, Scope, Key>;
}
interface DropData extends Document.Internal.DropData<Name> {}
interface DropDataOptions extends Document.DropDataOptions {}
interface DefaultNameContext extends Document.DefaultNameContext<Name, NonNullable<Parent>> {}
interface CreateDialogData extends Document.CreateDialogData<CreateData> {}
interface CreateDialogOptions extends Document.CreateDialogOptions<Name> {}
/**
* @remarks {@link Card.pass | `Card#pass`} calls {@link Cards.pass | `this.parent.pass`} with `action: "pass"` provided by default.
*/
interface PassOptions extends Cards.PassOptions {
/**
* @deprecated While passing `action` is technically valid, it's unclear why this would ever be done.
* If you need to do this call `this.parent.pass` directly.
*/
action?: never;
}
/**
* @remarks {@link Card.play | `Card#play`} calls {@link Cards.pass | `this.parent.pass`} with `action: "play"` provided by default.
*/
interface PlayOptions extends Cards.PassOptions {
/**
* @deprecated While passing `action` is technically valid, it's unclear why this would ever be done.
* If you need to do this call `this.parent.pass` directly.
*/
action?: never;
}
/**
* @remarks {@link Card.discard | `Card#discard`} calls {@link Cards.pass | `this.parent.pass`} with `action: "discard"` provided by default.
*/
interface DiscardOptions extends Cards.PassOptions {
/**
* @deprecated While passing `action` is technically valid, it's unclear why this would ever be done.
* If you need to do this call `this.parent.pass` directly.
*/
action?: never;
}
/**
* The arguments to construct the document.
*
* @deprecated Writing the signature directly has helped reduce circularities and therefore is
* now recommended.
*/
// eslint-disable-next-line @typescript-eslint/no-deprecated
type ConstructorArgs = Document.ConstructorParameters<CreateData, Parent>;
/**
* @deprecated Replaced with {@linkcode Card.ConfiguredSubType} (will be removed in v14).
*/
type ConfiguredSubTypes = ConfiguredSubType;
}
/**
* The client-side Card document which extends the common BaseCard document model.
*
* @see {@linkcode Cards} The Cards document type which contains Card embedded documents
*/
declare class Card<out SubType extends Card.SubType = Card.SubType> extends BaseCard.Internal.ClientDocument<SubType> {
/**
* @param data - Initial data from which to construct the `Card`
* @param context - Construction context options
*/
constructor(data: Card.CreateData, context?: Card.ConstructionContext);
/**
* The current card face
*/
get currentFace(): Card.FaceData | null;
/**
* The image of the currently displayed card face or back
* @remarks Falls back to {@linkcode Card.DEFAULT_ICON}
*/
get img(): string;
/**
* A reference to the source Cards document which defines this Card.
*/
get source(): Cards.Implementation | null;
/**
* A convenience property for whether or not the Card is within its source Cards stack. Cards in decks are always
* considered home.
*/
get isHome(): boolean;
/**
* Whether or not to display the face of this card?
*/
get showFace(): boolean;
/**
* Does this Card have a next face available to flip to?
*/
get hasNextFace(): boolean;
/**
* Does this Card have a previous face available to flip to?
*/
get hasPreviousFace(): boolean;
/** @remarks Provides fallback value for `back.img`, and overrides `name` with the face/back's name if appropriate */
override prepareDerivedData(): void;
/**
* Flip this card to some other face. A specific face may be requested, otherwise:
* If the card currently displays a face the card is flipped to the back.
* If the card currently displays the back it is flipped to the first face.
* @param face - A specific face to flip the card to
* @returns A reference to this card after the flip operation is complete
*/
flip(face?: number | null): Promise<Card.Implementation | undefined>;
/**
* Pass this Card to some other Cards document.
* @param to - A new Cards document this card should be passed to
* @param options - Options which modify the pass operation (default: `{}`)
* @returns A reference to this card after the it has been passed to another parent document
*/
pass(to: Cards.Implementation, options?: Card.PassOptions): Promise<Card.Implementation | undefined>;
/**
* Play a specific card to some other Cards document.
* @see {@link Card.pass | `Card#pass`}
* @remarks This method is currently a more semantic alias for {@link Card.pass | `Card#pass`}.
*/
play(to: Cards.Implementation, options?: Card.PlayOptions): Promise<Card.Implementation | undefined>;
/**
* Discard a specific card to some other Cards document.
* @see {@link Card.pass | `Card#pass`}
* @remarks This method is currently a more semantic alias for {@link Card.pass | `Card#pass`}.
*/
discard(to: Cards.Implementation, options?: Card.DiscardOptions): Promise<Card.Implementation | undefined>;
/**
* Recall this Card to its original Cards parent.
* @param options - Options which modify the recall operation (default: `{}`)
* @returns A reference to the recalled card belonging to its original parent
* @remarks Core's implementation doesn't use `options` at all
*/
recall(options?: AnyObject): Promise<Card.Implementation | undefined>;
/**
* Create a chat message which displays this Card.
* @param messageData - Additional data which becomes part of the created ChatMessageData (default: `{}`)
* @param options - Options which modify the message creation operation (default: `{}`)
* @returns The created chat message
*/
toMessage<Temporary extends boolean | undefined = undefined>(
messageData?: DeepPartial<foundry.documents.BaseChatMessage.CreateData>,
options?: ChatMessage.Database.CreateOperation<Temporary>,
): Promise<ChatMessage.TemporaryIf<Temporary> | undefined>;
/*
* After this point these are not really overridden methods.
* They are here because Foundry's documents are complex and have lots of edge cases.
* There are DRY ways of representing this but this ends up being harder to understand
* for end users extending these functions, especially for static methods. There are also a
* number of methods that don't make sense to call directly on `Document` like `createDocuments`,
* as there is no data that can safely construct every possible document. Finally keeping definitions
* separate like this helps against circularities.
*/
// ClientDocument overrides
// Descendant Document operations have been left out because Card does not have any descendant documents.
/** @remarks `context` must contain a `pack` or `parent`. */
static override defaultName(context: Card.DefaultNameContext): string;
/** @remarks `createOptions` must contain a `pack` or `parent`. */
static override createDialog(
data: Card.CreateDialogData | undefined,
createOptions: Card.Database.DialogCreateOptions,
options?: Card.CreateDialogOptions,
): Promise<Card.Stored | null | undefined>;
override deleteDialog(
options?: InexactPartial<foundry.applications.api.DialogV2.ConfirmConfig>,
operation?: Document.Database.DeleteOperationForName<"Card">,
): Promise<this | false | null | undefined>;
static override fromDropData(
data: Card.DropData,
options?: Card.DropDataOptions,
): Promise<Card.Implementation | undefined>;
static override fromImport(
source: Card.Source,
context?: Document.FromImportContext<Card.Parent> | null,
): Promise<Card.Implementation>;
override _onClickDocumentLink(event: MouseEvent): ClientDocument.OnClickDocumentLinkReturn;
}
export default Card;