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fvtt-types

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// In Foundry itself this file contains re-exports of these other modules. // Therefore it has a runtime effect and uses `.mjs` instead of `.d.mts`. // While `.mts` could work, to avoid `import-x/no-unresolved` from erroring `.mjs` is used. /* eslint-disable import-x/extensions */ export { default as Canvas } from "./board.mjs"; export { default as SceneManager } from "./scene-manager.mjs"; export { default as TextureLoader, getTexture, loadTexture, srcExists } from "./loader.mjs"; export { default as TextureExtractor } from "./texture-extractor.mjs"; export { default as FramebufferSnapshot } from "./framebuffer-snapshot.mjs"; export * as extensions from "./extensions/_module.mjs"; export * as sources from "./sources/_module.mjs"; export * as workers from "./workers/_module.mjs"; export * as containers from "./containers/_module.mjs"; export * as groups from "./groups/_module.mjs"; export * as layers from "./layers/_module.mjs"; export * as placeables from "./placeables/_module.mjs"; export * as primary from "./primary/_module.mjs"; export * as geometry from "./geometry/_module.mjs"; export * as interaction from "./interaction/_module.mjs"; export * as animation from "./animation/_module.mjs"; export * as rendering from "./rendering/_module.mjs"; export * as perception from "./perception/_module.mjs";