fvtt-types
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TypeScript type definitions for Foundry VTT
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text/typescript
import type { Identity } from "#utils";
import type DocumentSheetV2 from "../api/document-sheet.d.mts";
import type HandlebarsApplicationMixin from "../api/handlebars-application.d.mts";
declare module "#configuration" {
namespace Hooks {
interface ApplicationV2Config {
TileConfig: TileConfig.Any;
}
}
}
/**
* The Application responsible for configuring a single Tile document within a parent Scene.
* @remarks TODO: Stub
*/
declare class TileConfig<
RenderContext extends TileConfig.RenderContext = TileConfig.RenderContext,
Configuration extends TileConfig.Configuration = TileConfig.Configuration,
RenderOptions extends TileConfig.RenderOptions = TileConfig.RenderOptions,
> extends HandlebarsApplicationMixin(DocumentSheetV2)<
TileDocument.Implementation,
RenderContext,
Configuration,
RenderOptions
> {}
declare namespace TileConfig {
interface Any extends AnyTileConfig {}
interface AnyConstructor extends Identity<typeof AnyTileConfig> {}
interface RenderContext
extends HandlebarsApplicationMixin.RenderContext,
DocumentSheetV2.RenderContext<TileDocument.Implementation> {}
interface Configuration
extends HandlebarsApplicationMixin.Configuration,
DocumentSheetV2.Configuration<TileDocument.Implementation> {}
interface RenderOptions extends HandlebarsApplicationMixin.RenderOptions, DocumentSheetV2.RenderOptions {}
}
declare abstract class AnyTileConfig extends TileConfig<
TileConfig.RenderContext,
TileConfig.Configuration,
TileConfig.RenderOptions
> {
constructor(...args: never);
}
export default TileConfig;