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fvtt-types

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// In Foundry itself this file contains re-exports of these other modules. // Therefore it has a runtime effect and uses `.mjs` instead of `.d.mts`. // While `.mts` could work, to avoid `import-x/no-unresolved` from erroring `.mjs` is used. /* eslint-disable import-x/extensions */ // /* -------------------------------------------- */ // /* Commons */ // /* -------------------------------------------- */ // import * as globalUI from "./ui.mjs"; export * as CONST from "#common/constants.mjs"; // // declare global { // // const logger: typeof console; // // } /** * Document definitions used throughout the Foundry Virtual Tabletop framework. */ export * as documents from "./documents/_module.mjs"; /** * A module which defines data architecture components. */ export * as data from "./data/_module.mjs"; /** * Package data definitions, validations, and schema. */ export * as packages from "./packages/_module.mjs"; /** * Abstract class definitions for fundamental concepts used throughout the Foundry Virtual Tabletop framework. */ export * as abstract from "#common/abstract/_module.mjs"; /** * Utility functions providing helpful functionality. */ export * as utils from "./utils/_module.mjs"; /** * Application configuration options */ export * as config from "#common/config.mjs"; /** * A library for providing rich text editing using ProseMirror within the Foundry Virtual Tabletop game client. */ export * as prosemirror from "#common/prosemirror/_module.mjs"; /** * Grid classes. */ export * as grid from "#common/grid/_module.mjs"; // /* -------------------------------------------- */ // /* Client */ // /* -------------------------------------------- */ /** * A library for rendering and managing HTML user interface elements within the Foundry Virtual Tabletop game client. */ export * as applications from "./applications/_module.mjs"; /** * A library for legacy ApplicationV1 classes and helpers. */ export * as appv1 from "./appv1/_module.mjs"; /** * Audio/video over WebRTC. */ export * as av from "./av/_module.mjs"; /** * A library for controlling audio playback within the Foundry Virtual Tabletop game client. */ export * as audio from "./audio/_module.mjs"; /** * A submodule defining concepts related to canvas rendering. */ export * as canvas from "./canvas/_module.mjs"; /** * A module for parsing and executing dice roll syntax. */ export * as dice from "./dice/_module.mjs"; /** * A submodule containing core helper classes. */ export * as helpers from "./helpers/_module.mjs"; /** * A module containing utilities and tools for improving new user experience. */ export * as nue from "./nue/_module.mjs"; export { default as Game } from "./game.mjs"; // /** // * A collection of application instances // */ // // export const ui = {...globalUI}; /** * Client/shared importable types. */ export * as types from "./_types.mjs";