fus-ext
Version:
FutureScript Extension
109 lines (88 loc) • 3.33 kB
JavaScript
;
exports.toByteArray = toByteArray;
exports.fromByteArray = fromByteArray;
var lookup = [];
var revLookup = [];
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array;
function init() {
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
for (var i = 0, len = code.length; i < len; ++i) {
lookup[i] = code[i];
revLookup[code.charCodeAt(i)] = i;
}
revLookup['-'.charCodeAt(0)] = 62;
revLookup['_'.charCodeAt(0)] = 63;
}
init();
function toByteArray(b64) {
var i, j, l, tmp, placeHolders, arr;
var len = b64.length;
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4');
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
placeHolders = b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0;
// base64 is 4/3 + up to two characters of the original data
arr = new Arr(len * 3 / 4 - placeHolders);
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? len - 4 : len;
var L = 0;
for (i = 0, j = 0; i < l; i += 4, j += 3) {
tmp = revLookup[b64.charCodeAt(i)] << 18 | revLookup[b64.charCodeAt(i + 1)] << 12 | revLookup[b64.charCodeAt(i + 2)] << 6 | revLookup[b64.charCodeAt(i + 3)];
arr[L++] = tmp >> 16 & 0xFF;
arr[L++] = tmp >> 8 & 0xFF;
arr[L++] = tmp & 0xFF;
}
if (placeHolders === 2) {
tmp = revLookup[b64.charCodeAt(i)] << 2 | revLookup[b64.charCodeAt(i + 1)] >> 4;
arr[L++] = tmp & 0xFF;
} else if (placeHolders === 1) {
tmp = revLookup[b64.charCodeAt(i)] << 10 | revLookup[b64.charCodeAt(i + 1)] << 4 | revLookup[b64.charCodeAt(i + 2)] >> 2;
arr[L++] = tmp >> 8 & 0xFF;
arr[L++] = tmp & 0xFF;
}
return arr;
}
function tripletToBase64(num) {
return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F];
}
function encodeChunk(uint8, start, end) {
var tmp;
var output = [];
for (var i = start; i < end; i += 3) {
tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + uint8[i + 2];
output.push(tripletToBase64(tmp));
}
return output.join('');
}
function fromByteArray(uint8) {
var tmp;
var len = uint8.length;
var extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes
var output = '';
var parts = [];
var maxChunkLength = 16383; // must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
parts.push(encodeChunk(uint8, i, i + maxChunkLength > len2 ? len2 : i + maxChunkLength));
}
// pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1];
output += lookup[tmp >> 2];
output += lookup[tmp << 4 & 0x3F];
output += '==';
} else if (extraBytes === 2) {
tmp = (uint8[len - 2] << 8) + uint8[len - 1];
output += lookup[tmp >> 10];
output += lookup[tmp >> 4 & 0x3F];
output += lookup[tmp << 2 & 0x3F];
output += '=';
}
parts.push(output);
return parts.join('');
}