fury-js
Version:
WebGL Game Engine
15 lines (12 loc) • 413 B
JavaScript
module.exports = (function(){
let exports = {};
let prefabs = exports.prefabs = { keys: "Can't touch this, doo doo doo, do do, do do" };
exports.create = function(config) {
if (!config || !config.name || prefabs[config.name]) {
throw new Error("Please provide a valid and unique name parameter for your prefab");
} else {
prefabs[config.name] = config;
}
};
return exports;
})();