functional-javascript-workshop
Version:
The basics of functional programming in JavaScript. No libraries required.
58 lines (53 loc) • 1.36 kB
JavaScript
var random = require('../randomizer')
var runner = require('../runner')
var input = random.arrayOfInts(20, 0, 10)
var exercise = module.exports = runner.custom(function(fx, numbers) {
var valid = 1
var objects = [{quack: true}].concat(numbers.map(function(num) {
switch(num) {
case 0:
valid++
return {quack: true}
break;
case 1:
valid++
return {quack: false}
case 2:
valid++
var obj = Object.create(null)
obj.quack = true
return obj
case 3:
valid++
var obj = Object.create(null)
obj.quack = undefined
return obj
case 3:
var proto = { quack: true }
return Object.create(proto)
case 4:
var proto = Object.create(null)
proto.quack = true
return Object.create(proto)
case 5:
valid++
var proto = Object.create(null)
proto.quack = true
var obj = Object.create(proto)
obj.quack = undefined
return obj
case 6:
valid++
return {
quack: true,
hasOwnProperty: function() {
return false
}
}
default:
return {}
}
}))
return exercise.__('matched_objects', fx.apply(null, objects), valid, objects.length)
}).hideInput(input)