fruitstand
Version:
46 lines • 1.53 kB
JavaScript
var net = require('net');
var server = net.createServer(function(client) {
console.log('Client connection: ');
console.log(' local = %s:%s', client.localAddress, client.localPort);
console.log(' remote = %s:%s', client.remoteAddress, client.remotePort);
client.setTimeout(500);
client.setEncoding('utf8');
client.on('data', function(data) {
console.log('Received data from client on port %d: %s',
client.remotePort, data.toString());
console.log(' Bytes received: ' + client.bytesRead);
writeData(client, 'Sending: ' + data.toString());
console.log(' Bytes sent: ' + client.bytesWritten);
});
client.on('end', function() {
console.log('Client disconnected');
server.getConnections(function(err, count){
console.log('Remaining Connections: ' + count);
});
});
client.on('error', function(err) {
console.log('Socket Error: ', JSON.stringify(err));
});
client.on('timeout', function() {
console.log('Socket Timed out');
});
});
server.listen(8107, function() {
console.log('Server listening: ' + JSON.stringify(server.address()));
server.on('close', function(){
console.log('Server Terminated');
});
server.on('error', function(err){
console.log('Server Error: ', JSON.stringify(err));
});
});
function writeData(socket, data){
var success = !socket.write(data);
if (!success){
(function(socket, data){
socket.once('drain', function(){
writeData(socket, data);
});
})(socket, data);
}
}