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friend-connect

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**BEFORE YOU USE THIS TOOL, PLEASE READ THE FOLLOWING: WE _AS CONTRIBUTORS_ ARE NOT RESPONSIBLE FOR ANY DAMAGE OR LOSS CAUSED BY THIS APP. USE AN ALT ACCOUNT, JUST IN CASE THERE IS AN ISSUE WITH THIS METHOD.**

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var RewardType; (function (RewardType) { /** * An unknown and unsupported reward type was configured. */ RewardType[RewardType["invalid"] = 0] = "invalid"; /** * An unknown and unsupported reward type was configured. */ RewardType[RewardType["Gamerscore"] = 1] = "Gamerscore"; /** * The reward is defined and delivered by the title. */ RewardType[RewardType["inApp"] = 2] = "inApp"; /** * The reward is a digital asset. */ RewardType[RewardType["Art"] = 3] = "Art"; })(RewardType || (RewardType = {})); var ProgressState; (function (ProgressState) { /** * The achievement progression is in an unknown state. */ ProgressState[ProgressState["Invalid"] = 0] = "Invalid"; /** * The achievement has been unlocked. */ ProgressState[ProgressState["Achieved"] = 1] = "Achieved"; /** * The achievement is locked but the user has made progress toward unlocking it. */ ProgressState[ProgressState["InProgress"] = 2] = "InProgress"; /** * The achievement is locked and the user has not made any progress toward unlocking it. */ ProgressState[ProgressState["NotStarted"] = 3] = "NotStarted"; })(ProgressState || (ProgressState = {})); var MediaAssetType; (function (MediaAssetType) { /** * The achievement icon. */ MediaAssetType[MediaAssetType["icon"] = 0] = "icon"; /** * The digital art asset. */ MediaAssetType[MediaAssetType["art"] = 1] = "art"; })(MediaAssetType || (MediaAssetType = {})); var AchievementType; (function (AchievementType) { /** * An unknown and unsupported achievement type. */ AchievementType[AchievementType["invalid"] = 0] = "invalid"; /** * An achievement that has no end-date and can be unlocked at any time. */ AchievementType[AchievementType["persistent"] = 1] = "persistent"; /** * An achievement that has a specific time window during which it can be unlocked. */ AchievementType[AchievementType["challenge"] = 2] = "challenge"; })(AchievementType || (AchievementType = {})); /** * @url https://docs.microsoft.com/en-us/gaming/gdk/_content/gc/reference/live/rest/enums/gvr-enum-gamecliptypes */ var GameClipType; (function (GameClipType) { /** * Game clip type is unknown or not set. (not valid for upload) */ GameClipType[GameClipType["None"] = 0] = "None"; /** * Game clip does not include asset data - only metadata. (for future use) */ GameClipType[GameClipType["MetadataOnly"] = 1] = "MetadataOnly"; /** * Game clip is initiated by a developer/title. */ GameClipType[GameClipType["DeveloperInitiated"] = 2] = "DeveloperInitiated"; })(GameClipType || (GameClipType = {})); /** * @url https://docs.microsoft.com/en-us/gaming/gdk/_content/gc/reference/live/rest/enums/gvr-enum-gameclipsource */ var GameClipSource; (function (GameClipSource) { /** * Game clip source is unknown or not set. (not valid for upload) */ GameClipSource[GameClipSource["None"] = 0] = "None"; /** * Game clip originated by the Xbox console platform. */ GameClipSource[GameClipSource["Console"] = 1] = "Console"; /** * Game clip originated by a title. */ GameClipSource[GameClipSource["TitleDirect"] = 2] = "TitleDirect"; /** * Game clip is an achievement type. */ GameClipSource[GameClipSource["Intermediate"] = 3] = "Intermediate"; /** * Game clip is from an intermediate app like an editor. */ GameClipSource[GameClipSource["UserInitiated"] = 4] = "UserInitiated"; })(GameClipSource || (GameClipSource = {})); /** * @url https://docs.microsoft.com/en-us/gaming/gdk/_content/gc/reference/live/rest/enums/gvr-enum-gameclipvisibility */ var GameClipVisibility; (function (GameClipVisibility) { /** * Visibility is not specified. This is an invalid value in most cases. */ GameClipVisibility[GameClipVisibility["None"] = 0] = "None"; /** * Game clip visibility determined by Xbox LIVE privacy settings. */ GameClipVisibility[GameClipVisibility["Default"] = 1] = "Default"; /** * Game clip is only available to the original XUID that created it. */ GameClipVisibility[GameClipVisibility["Owner"] = 2] = "Owner"; /** * Game clip is only available for the original Title that created it. */ GameClipVisibility[GameClipVisibility["Title"] = 3] = "Title"; /** * Game clip is available for anyone in Xbox LIVE. */ GameClipVisibility[GameClipVisibility["Public"] = 4] = "Public"; })(GameClipVisibility || (GameClipVisibility = {})); /** * @url https://docs.microsoft.com/en-us/gaming/gdk/_content/gc/reference/live/rest/enums/gvr-enum-thumbnailsource */ var ThumbnailSource; (function (ThumbnailSource) { /** * A Large and Small sized thumbnail are generated from the 3 second point in the clip. */ ThumbnailSource[ThumbnailSource["Default"] = 0] = "Default"; /** * A Large and Small sized thumbnail are generated from the value specified in the InitialUploadRequest for the clip. */ ThumbnailSource[ThumbnailSource["Offset"] = 1] = "Offset"; /** * Thumbnails are generated and uploaded independent of the GameClips service. */ ThumbnailSource[ThumbnailSource["Upload"] = 2] = "Upload"; })(ThumbnailSource || (ThumbnailSource = {})); /** * @url https://docs.microsoft.com/en-us/gaming/gdk/_content/gc/reference/live/rest/enums/privacy-enum-permissionid */ var PermissionId; (function (PermissionId) { /** * Check whether or not the user can send a message with text content to the target user */ PermissionId[PermissionId["CommunicateUsingText"] = 0] = "CommunicateUsingText"; /** * Check whether or not the user can communicate using video with the target user */ PermissionId[PermissionId["CommunicateUsingVideo"] = 1] = "CommunicateUsingVideo"; /** * Check whether or not the user can communicate using voice with the target user */ PermissionId[PermissionId["CommunicateUsingVoice"] = 2] = "CommunicateUsingVoice"; /** * Check whether or not the user can view the profile of the target user */ PermissionId[PermissionId["ViewTargetProfile"] = 3] = "ViewTargetProfile"; /** * Check whether or not the user can view the game history of the target user */ PermissionId[PermissionId["ViewTargetGameHistory"] = 4] = "ViewTargetGameHistory"; /** * Check whether or not the user can view the detailed video watching history of the target user */ PermissionId[PermissionId["ViewTargetVideoHistory"] = 5] = "ViewTargetVideoHistory"; /** * Check whether or not the user can view the detailed music listening history of the target user */ PermissionId[PermissionId["ViewTargetMusicHistory"] = 6] = "ViewTargetMusicHistory"; /** * Check whether or not the user can view the exercise info of the target user */ PermissionId[PermissionId["ViewTargetExerciseInfo"] = 7] = "ViewTargetExerciseInfo"; /** * Check whether or not the user can view the online status of the target user */ PermissionId[PermissionId["ViewTargetPresence"] = 8] = "ViewTargetPresence"; /** * Check whether or not the user can view the details of the targets video status (extended online presence) */ PermissionId[PermissionId["ViewTargetVideoStatus"] = 9] = "ViewTargetVideoStatus"; /** * Check whether or not the user can view the details of the targets music status (extended online presence) */ PermissionId[PermissionId["ViewTargetMusicStatus"] = 10] = "ViewTargetMusicStatus"; /** * Check whether or not the user can view the user-created content of other users */ PermissionId[PermissionId["ViewTargetUserCreatedContent"] = 11] = "ViewTargetUserCreatedContent"; })(PermissionId || (PermissionId = {})); const VerifyStringResultCodes = { 0: "Success", 1: "Offensive string", 2: "String too long", 3: "Unknown error", }; var ErrorCodes; (function (ErrorCodes) { ErrorCodes[ErrorCodes["E_GAMERUNTIME_NOT_INITIALIZED"] = 2300838144] = "E_GAMERUNTIME_NOT_INITIALIZED"; ErrorCodes[ErrorCodes["E_GAMERUNTIME_DLL_NOT_FOUND"] = 2300838145] = "E_GAMERUNTIME_DLL_NOT_FOUND"; ErrorCodes[ErrorCodes["E_GAMERUNTIME_VERSION_MISMATCH"] = 2300838146] = "E_GAMERUNTIME_VERSION_MISMATCH"; ErrorCodes[ErrorCodes["E_GAMERUNTIME_WINDOW_NOT_FOREGROUND"] = 2300838147] = "E_GAMERUNTIME_WINDOW_NOT_FOREGROUND"; ErrorCodes[ErrorCodes["E_GAMERUNTIME_SUSPENDED"] = 2300838148] = "E_GAMERUNTIME_SUSPENDED"; })(ErrorCodes || (ErrorCodes = {})); export {};