frequency-sweep
Version:
Sweep tone generator.
24 lines (22 loc) • 1.12 kB
TypeScript
// Type definitions for frequency-sweep 1.0
// Project: https://github.com/rochars/bitdepth
// Definitions by: Rafael da Silva Rocha <https://github.com/rochars>
// Definitions: https://github.com/rochars/frequency-sweep
/**
* Return the samples of a frequency sweep. The sweep may be divided
* in segments, each using a different waveform (or noise), and each with
* a start and end frequency.
* @param {!Array<Object<string, string|number>>} sequence The sequence.
* Each item in the array must have the properties:
* start: Integer value, the start frequency of the segment.
* end: Integer value, the end frequency of the segment.
* time: Float value, the duration of the segment. 1 = 1 second.
* wave: String, "sine", "square", "triangle", "sawtooth" or "noise".
* @param {number} sampleRate The sample rate.
* @param {?boolean} outputTyped True to return Float64Array, false for Array.
* @return {!Array<number>|!Float64Array}
*/
export function sweep(
sequence: Array<object>,
sampleRate: number,
outputTyped?: boolean): Array<number>|ArrayLike<any>;