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The (AI) Framework: turnkey, zero-config AI orchestration that wraps a coding-agent CLI (Claude Code) as a black box and takes you from an idea to a running app. Vite for AI.

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import type { ProjectSummary } from './dashboard/projects.js'; import type { GitRunner } from './project.js'; /** * Committing the agent archives the daemon writes (#912/#1179) into the project checkout. * * An agent's own worktree sweeps its archive on teardown (`store/worktree.ts`). The main checkout has * no such path — `install.ts` commits once at activation and nothing after — so an archive written * there sat as a working-tree change until a human happened to commit it. That is the gap between * "the history is in Git" and "the history reaches Git by itself". * * It used to carry a second pathspec, the per-agent conversation markdown, and the machinery for * choosing between them: a pathspec matching no file aborts the whole `git add`, so every project * that had sessions but had never recorded a chat needed the other pattern dropped. With one * record (B3) there is one pathspec and nothing to choose. * * Two rules shape the whole module, both about writing into a repo somebody else is using. * * Path-scoped, never `git add -A`. The pathspec names the archives and nothing else, the way * `queue-promote.ts` names the queue file, so whatever the user has in progress cannot ride along * in our commit. A pathspec commit also leaves their index alone: what they had staged is still * staged afterwards. * * Debounced on an idle window rather than committed per write. Archives land seconds apart, and a * commit each would bury the project's real history under noise. A poll that sees the same pending * set twice running treats it as settled and commits the batch; a burst keeps resetting it. * {@link AgentCommitterOptions.maxWaitMs} caps that, so a project that never goes idle still * lands instead of being starved forever. * * Tolerates not being alone (the question (#605) this waited on). One daemon per machine is the rule * today (#393), but the committer never assumes it: a locked index or a rebase/merge in progress * means somebody else is mid-operation, so it skips rather than commits into their work, and a * failed commit is swallowed and retried on the next window. */ /** * The committed agent archives (#1179), under every user's own directory. * * `:(glob)` magic so the `*` stops at a path separator — a plain pathspec wildcard matches `/` too, * and would reach further down `.the-framework/` than this means to. * * The trailing `/**` is load-bearing, and its absence is silent: glob magic matches the pattern * against each file's whole path rather than treating a directory as a prefix, so * `.the-framework/*​/sessions` matches no *file* and `git add` fails with "did not match any files" * — a committer that commits nothing, every time. Only a real repo shows this. */ export declare const ARCHIVE_PATHSPEC = ":(glob).the-framework/*/agents/**"; /** How long writes may keep arriving before the batch is committed anyway. */ export declare const COMMIT_MAX_WAIT_MS: number; /** What one attempt did, or why it did nothing. */ export type CommitOutcome = { committed: true; files: string[]; } | { committed: false; reason: string; }; /** Whether a path exists. Injectable so the busy check is testable without real lock files. */ export type PathProbe = (path: string) => Promise<boolean>; /** A {@link PathProbe} over `fs.access`. */ export declare function nodePathProbe(): PathProbe; /** * The commit message a batch writes. Names what moved, so the log line stands alone. * * Counted by run, not by file: one archived agent is a `<id>.json` and a `<id>.jsonl`, and * "2 sessions" for a single session would be a lie told by the batch's own commit message. */ export declare function commitMessage(files: string[]): string; /** * The archive files with uncommitted changes, as repo-relative paths, sorted so the result is * a stable fingerprint the debounce can compare across polls. * * `--porcelain` v1 is parsed rather than `--short` because its two status columns are fixed-width * and its paths are quoted consistently. A rename (`R old -> new`) reports the destination, which * is the path we would commit. Anything unreadable — not a repo, no git — reads as no changes. * * `-uall` is load-bearing, not a detail. By default git collapses a wholly-untracked directory into * one entry instead of naming the files under it, which makes the fingerprint identical whether one * archive is being written or ten. The debounce compares fingerprints, so without this the idle * window could never see a burst and would commit straight through the middle of one. Only a real * repo shows this; a per-file fake does not. */ export declare function pendingAgents(cwd: string, git?: GitRunner): Promise<string[]>; /** * Why the repo is in no state to be committed into, or `undefined` when it is fine. * * The git dir is resolved through git rather than assumed to be `<cwd>/.git`, so this is right in a * linked worktree, where `.git` is a file pointing elsewhere and the markers live in the real dir. */ export declare function gitBusy(cwd: string, git?: GitRunner, exists?: PathProbe): Promise<string | undefined>; /** * Stage and commit the pending agent archives under `cwd`, scoped to {@link ARCHIVE_PATHSPEC}. * * `add` before `commit` because a brand-new archive is untracked, and `git commit -- <path>` only * knows paths git already knows. Both are pathspec-scoped, so the staging is as narrow as the * commit and the user's own staged work is neither swept in nor disturbed. Nothing pending returns * early: a pathspec matching no file is a hard error to git, and "no session has been archived here * yet" is not an error at all. * * Never throws: this runs on a background tick with nothing to catch it. */ export declare function commitAgents(cwd: string, git?: GitRunner, exists?: PathProbe): Promise<CommitOutcome>; /** A running committer; call {@link AgentCommitter.stop} to end it. */ export interface AgentCommitter { stop: () => void; /** Run one poll now. Exposed so the daemon and tests can drive it deterministically. */ poll: () => Promise<void>; /** * Commit every project's pending agent archives now, skipping the idle window. For shutdown: the * daemon is going away, so waiting for quiet would just defer the work to the next boot. Returns * how many projects committed. */ flush: () => Promise<number>; } /** Options for {@link startAgentCommitter}. */ export interface AgentCommitterOptions { /** The projects to sweep each poll (the daemon passes the registry, mapped to summaries). */ projects: () => Promise<ProjectSummary[]>; /** Commit anyway once a project has been pending this long, ms. Default {@link COMMIT_MAX_WAIT_MS}. */ maxWaitMs?: number; /** Injectable git (tests). */ git?: GitRunner; /** Injectable existence probe for the busy check (tests). */ exists?: PathProbe; /** Clock, injectable for the max-wait cap (tests). */ now?: () => number; /** Where a committed batch is announced. */ log?: (message: string) => void; } /** * Start committing settled agent archives, and return the handle that stops it. * * The idle window is the poll itself: a project whose pending set is byte-identical to the previous * poll's has stopped being written to, so its batch is committed. Anything still moving is recorded * and reconsidered next time, unless it has been dirty past `maxWaitMs`, which forces it through. * * Forgiving throughout — a failed project scan, a busy repo or a rejected commit costs one window * and is retried, never a throw. Owns no timer (E4): the daemon's one clock calls {@link * AgentCommitter.poll}, and the window it debounces on is that cadence. */ export declare function startAgentCommitter(opts: AgentCommitterOptions): AgentCommitter; //# sourceMappingURL=agent-commit.d.ts.map