framer-motion
Version:
A simple and powerful React animation library
41 lines (38 loc) • 1.34 kB
JavaScript
import { addDomEvent, useDomEvent } from './use-dom-event.mjs';
import { wrapHandler } from './event-info.mjs';
import { supportsPointerEvents, supportsTouchEvents, supportsMouseEvents } from './utils.mjs';
var mouseEventNames = {
pointerdown: "mousedown",
pointermove: "mousemove",
pointerup: "mouseup",
pointercancel: "mousecancel",
pointerover: "mouseover",
pointerout: "mouseout",
pointerenter: "mouseenter",
pointerleave: "mouseleave",
};
var touchEventNames = {
pointerdown: "touchstart",
pointermove: "touchmove",
pointerup: "touchend",
pointercancel: "touchcancel",
};
function getPointerEventName(name) {
if (supportsPointerEvents()) {
return name;
}
else if (supportsTouchEvents()) {
return touchEventNames[name];
}
else if (supportsMouseEvents()) {
return mouseEventNames[name];
}
return name;
}
function addPointerEvent(target, eventName, handler, options) {
return addDomEvent(target, getPointerEventName(eventName), wrapHandler(handler, eventName === "pointerdown"), options);
}
function usePointerEvent(ref, eventName, handler, options) {
return useDomEvent(ref, getPointerEventName(eventName), handler && wrapHandler(handler, eventName === "pointerdown"), options);
}
export { addPointerEvent, usePointerEvent };