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framer-motion

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A simple and powerful JavaScript animation library

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import { frame } from 'motion-dom'; import { removeNonTranslationalTransform } from '../dom/utils/unit-conversion.mjs'; const toResolve = new Set(); let isScheduled = false; let anyNeedsMeasurement = false; function measureAllKeyframes() { if (anyNeedsMeasurement) { const resolversToMeasure = Array.from(toResolve).filter((resolver) => resolver.needsMeasurement); const elementsToMeasure = new Set(resolversToMeasure.map((resolver) => resolver.element)); const transformsToRestore = new Map(); /** * Write pass * If we're measuring elements we want to remove bounding box-changing transforms. */ elementsToMeasure.forEach((element) => { const removedTransforms = removeNonTranslationalTransform(element); if (!removedTransforms.length) return; transformsToRestore.set(element, removedTransforms); element.render(); }); // Read resolversToMeasure.forEach((resolver) => resolver.measureInitialState()); // Write elementsToMeasure.forEach((element) => { element.render(); const restore = transformsToRestore.get(element); if (restore) { restore.forEach(([key, value]) => { element.getValue(key)?.set(value); }); } }); // Read resolversToMeasure.forEach((resolver) => resolver.measureEndState()); // Write resolversToMeasure.forEach((resolver) => { if (resolver.suspendedScrollY !== undefined) { window.scrollTo(0, resolver.suspendedScrollY); } }); } anyNeedsMeasurement = false; isScheduled = false; toResolve.forEach((resolver) => resolver.complete()); toResolve.clear(); } function readAllKeyframes() { toResolve.forEach((resolver) => { resolver.readKeyframes(); if (resolver.needsMeasurement) { anyNeedsMeasurement = true; } }); } function flushKeyframeResolvers() { readAllKeyframes(); measureAllKeyframes(); } class KeyframeResolver { constructor(unresolvedKeyframes, onComplete, name, motionValue, element, isAsync = false) { /** * Track whether this resolver has completed. Once complete, it never * needs to attempt keyframe resolution again. */ this.isComplete = false; /** * Track whether this resolver is async. If it is, it'll be added to the * resolver queue and flushed in the next frame. Resolvers that aren't going * to trigger read/write thrashing don't need to be async. */ this.isAsync = false; /** * Track whether this resolver needs to perform a measurement * to resolve its keyframes. */ this.needsMeasurement = false; /** * Track whether this resolver is currently scheduled to resolve * to allow it to be cancelled and resumed externally. */ this.isScheduled = false; this.unresolvedKeyframes = [...unresolvedKeyframes]; this.onComplete = onComplete; this.name = name; this.motionValue = motionValue; this.element = element; this.isAsync = isAsync; } scheduleResolve() { this.isScheduled = true; if (this.isAsync) { toResolve.add(this); if (!isScheduled) { isScheduled = true; frame.read(readAllKeyframes); frame.resolveKeyframes(measureAllKeyframes); } } else { this.readKeyframes(); this.complete(); } } readKeyframes() { const { unresolvedKeyframes, name, element, motionValue } = this; /** * If a keyframe is null, we hydrate it either by reading it from * the instance, or propagating from previous keyframes. */ for (let i = 0; i < unresolvedKeyframes.length; i++) { if (unresolvedKeyframes[i] === null) { /** * If the first keyframe is null, we need to find its value by sampling the element */ if (i === 0) { const currentValue = motionValue?.get(); const finalKeyframe = unresolvedKeyframes[unresolvedKeyframes.length - 1]; if (currentValue !== undefined) { unresolvedKeyframes[0] = currentValue; } else if (element && name) { const valueAsRead = element.readValue(name, finalKeyframe); if (valueAsRead !== undefined && valueAsRead !== null) { unresolvedKeyframes[0] = valueAsRead; } } if (unresolvedKeyframes[0] === undefined) { unresolvedKeyframes[0] = finalKeyframe; } if (motionValue && currentValue === undefined) { motionValue.set(unresolvedKeyframes[0]); } } else { unresolvedKeyframes[i] = unresolvedKeyframes[i - 1]; } } } } setFinalKeyframe() { } measureInitialState() { } renderEndStyles() { } measureEndState() { } complete() { this.isComplete = true; this.onComplete(this.unresolvedKeyframes, this.finalKeyframe); toResolve.delete(this); } cancel() { if (!this.isComplete) { this.isScheduled = false; toResolve.delete(this); } } resume() { if (!this.isComplete) this.scheduleResolve(); } } export { KeyframeResolver, flushKeyframeResolvers };