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framer-motion

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A simple and powerful JavaScript animation library

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import { mixNumber } from '../../utils/mix/number.mjs'; const SCALE_PRECISION = 0.0001; const SCALE_MIN = 1 - SCALE_PRECISION; const SCALE_MAX = 1 + SCALE_PRECISION; const TRANSLATE_PRECISION = 0.01; const TRANSLATE_MIN = 0 - TRANSLATE_PRECISION; const TRANSLATE_MAX = 0 + TRANSLATE_PRECISION; function calcLength(axis) { return axis.max - axis.min; } function isNear(value, target, maxDistance) { return Math.abs(value - target) <= maxDistance; } function calcAxisDelta(delta, source, target, origin = 0.5) { delta.origin = origin; delta.originPoint = mixNumber(source.min, source.max, delta.origin); delta.scale = calcLength(target) / calcLength(source); delta.translate = mixNumber(target.min, target.max, delta.origin) - delta.originPoint; if ((delta.scale >= SCALE_MIN && delta.scale <= SCALE_MAX) || isNaN(delta.scale)) { delta.scale = 1.0; } if ((delta.translate >= TRANSLATE_MIN && delta.translate <= TRANSLATE_MAX) || isNaN(delta.translate)) { delta.translate = 0.0; } } function calcBoxDelta(delta, source, target, origin) { calcAxisDelta(delta.x, source.x, target.x, origin ? origin.originX : undefined); calcAxisDelta(delta.y, source.y, target.y, origin ? origin.originY : undefined); } function calcRelativeAxis(target, relative, parent) { target.min = parent.min + relative.min; target.max = target.min + calcLength(relative); } function calcRelativeBox(target, relative, parent) { calcRelativeAxis(target.x, relative.x, parent.x); calcRelativeAxis(target.y, relative.y, parent.y); } function calcRelativeAxisPosition(target, layout, parent) { target.min = layout.min - parent.min; target.max = target.min + calcLength(layout); } function calcRelativePosition(target, layout, parent) { calcRelativeAxisPosition(target.x, layout.x, parent.x); calcRelativeAxisPosition(target.y, layout.y, parent.y); } export { calcAxisDelta, calcBoxDelta, calcLength, calcRelativeAxis, calcRelativeAxisPosition, calcRelativeBox, calcRelativePosition, isNear };