framer-motion
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A simple and powerful JavaScript animation library
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{"version":3,"file":"DOMVisualElement.mjs","sources":["../../../../src/render/dom/DOMVisualElement.ts"],"sourcesContent":["import {\n AnyResolvedKeyframe,\n DOMKeyframesResolver,\n isMotionValue,\n MotionValue,\n} from \"motion-dom\"\nimport { MotionProps, MotionStyle } from \"../../motion/types\"\nimport { DOMVisualElementOptions } from \"../dom/types\"\nimport { HTMLRenderState } from \"../html/types\"\nimport { VisualElement } from \"../VisualElement\"\n\nexport abstract class DOMVisualElement<\n Instance extends HTMLElement | SVGElement = HTMLElement,\n State extends HTMLRenderState = HTMLRenderState,\n Options extends DOMVisualElementOptions = DOMVisualElementOptions\n> extends VisualElement<Instance, State, Options> {\n sortInstanceNodePosition(a: Instance, b: Instance): number {\n /**\n * compareDocumentPosition returns a bitmask, by using the bitwise &\n * we're returning true if 2 in that bitmask is set to true. 2 is set\n * to true if b preceeds a.\n */\n return a.compareDocumentPosition(b) & 2 ? 1 : -1\n }\n\n getBaseTargetFromProps(\n props: MotionProps,\n key: string\n ): AnyResolvedKeyframe | MotionValue<any> | undefined {\n return props.style\n ? (props.style[key as keyof MotionStyle] as string)\n : undefined\n }\n\n removeValueFromRenderState(\n key: string,\n { vars, style }: HTMLRenderState\n ): void {\n delete vars[key]\n delete style[key]\n }\n\n KeyframeResolver = DOMKeyframesResolver\n\n childSubscription?: VoidFunction\n handleChildMotionValue() {\n if (this.childSubscription) {\n this.childSubscription()\n delete this.childSubscription\n }\n\n const { children } = this.props\n if (isMotionValue(children)) {\n this.childSubscription = children.on(\"change\", (latest) => {\n if (this.current) {\n this.current.textContent = `${latest}`\n }\n })\n }\n }\n}\n"],"names":[],"mappings":";;;AAWM,MAAgB,gBAIpB,SAAQ,aAAuC,CAAA;AAJjD,IAAA,WAAA,GAAA;;QA+BI,IAAgB,CAAA,gBAAA,GAAG,oBAAoB,CAAA;KAkB1C;IA5CG,wBAAwB,CAAC,CAAW,EAAE,CAAW,EAAA;AAC7C;;;;AAIG;AACH,QAAA,OAAO,CAAC,CAAC,uBAAuB,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAA;KACnD;IAED,sBAAsB,CAClB,KAAkB,EAClB,GAAW,EAAA;QAEX,OAAO,KAAK,CAAC,KAAK;AACd,cAAG,KAAK,CAAC,KAAK,CAAC,GAAwB,CAAY;cACjD,SAAS,CAAA;KAClB;AAED,IAAA,0BAA0B,CACtB,GAAW,EACX,EAAE,IAAI,EAAE,KAAK,EAAmB,EAAA;AAEhC,QAAA,OAAO,IAAI,CAAC,GAAG,CAAC,CAAA;AAChB,QAAA,OAAO,KAAK,CAAC,GAAG,CAAC,CAAA;KACpB;IAKD,sBAAsB,GAAA;AAClB,QAAA,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,IAAI,CAAC,iBAAiB,EAAE,CAAA;YACxB,OAAO,IAAI,CAAC,iBAAiB,CAAA;SAChC;AAED,QAAA,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;AAC/B,QAAA,IAAI,aAAa,CAAC,QAAQ,CAAC,EAAE;AACzB,YAAA,IAAI,CAAC,iBAAiB,GAAG,QAAQ,CAAC,EAAE,CAAC,QAAQ,EAAE,CAAC,MAAM,KAAI;AACtD,gBAAA,IAAI,IAAI,CAAC,OAAO,EAAE;oBACd,IAAI,CAAC,OAAO,CAAC,WAAW,GAAG,CAAG,EAAA,MAAM,EAAE,CAAA;iBACzC;AACL,aAAC,CAAC,CAAA;SACL;KACJ;AACJ;;;;"}